Online NA 66.51.97.67:28050 checked 9m ago
private do not join!!!
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 14h The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:41 UTC FW27d ago | 0 | – | running | 0 |
| Sun 27 Sep, 22:42 UTC31d ago | 3 | halved by day 1 | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is private do not join!!! online, and how reliable is it?
Right now private do not join!!! is online. Going by the uptime it reports, the last restart came about 2 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does private do not join!!! run smoothly?
Averaging 5 server fps across the last 48 hours, it held a floor of 5. Buildings, deployables and everything else in the world pushed the entity count to 122,127. 3,252 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is private do not join!!! on?
On Linux, private do not join!!! runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.
Where is private do not join!!! located?
The NA tag on private do not join!!! puts it in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 66.51.97.67:28050.
Server tags
What do the server tags on private do not join!!! mean?
Tags published by private do not join!!! and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts24 (Group limit): The team limit is 24; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): The server browser files it under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include private do not join!!!?
You will find private do not join!!! on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which map is running on private do not join!!!?
Size 4,500, seed 1: that is the procedural map private do not join!!! runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on private do not join!!!?
No gather rate appears in the name of private do not join!!!. Groups top out at 24 players. survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.
Live counts
How full is private do not join!!! right now?
0 of 50 slots are filled on private do not join!!! right now. The seven-day average for this server is 0 players.
Where does private do not join!!! sit in the rankings?
In North America it is #1,513, and #15,349 on seven-day player hours, in the top 69% of all ranked servers: private do not join!!!.
Wipe timing
What is the wipe schedule on private do not join!!!?
Once a month, private do not join!!! wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 4 hours ago. Its tags carry a monthly wipe schedule.
What does wipe day look like on private do not join!!!?
The average busiest point of its recent wipes was 2 players. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't hold.
How to join
How do I join private do not join!!!?
Press F1 in Rust, bring up the console and enter client.connect 66.51.97.67:28050. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts24,^o^z
Game
gmrust
mp50
ts24
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
