Rust Player Stats
Live UTC 48,663 playing

Online NA 66.51.98.57:28005 checked 8m ago

FGG - Experiment 49

monthly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,335top 69% · #1509 in NA
Last wipe27d agomonthly schedule
Next wipe7d 9hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

FitnessServer performance

0246810:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 9h The force wipe · high confidence

usual gap2.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:19 UTC27d ago 2 – running 0
Wed 30 Sep, 22:46 UTC28d ago 4 – 1.3 days 1
Sat 26 Sep, 08:36 UTC33d ago 4 halved by day 2 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is FGG - Experiment 49 online, and how reliable is it?

Online now, FGG - Experiment 49 is up. The reported uptime puts the last restart at roughly 6 days 19 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 16 September 2026.

Does FGG - Experiment 49 run smoothly?

The last 48 hours average out at 5 server fps; it never dropped below 5. Up to 45,384 entities sat in the world, buildings and deployables included. Memory use reached 2,335 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is FGG - Experiment 49 on?

Linux carries Rust network protocol 2634 and build 167781 at FGG - Experiment 49. To get in, your game needs the same protocol; Steam handles the update.

Where is FGG - Experiment 49 located?

The NA tag on FGG - Experiment 49 puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 66.51.98.57:28005.

Server tags

What do the server tags on FGG - Experiment 49 mean?

Tags published by FGG - Experiment 49 and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include FGG - Experiment 49?

The Rust Player Stats lists that include FGG - Experiment 49 are: Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on FGG - Experiment 49?

The procedural map on FGG - Experiment 49 is size 3,000, generated by the game from seed 1609848817. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on FGG - Experiment 49?

No gather rate appears in the name of FGG - Experiment 49. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Live counts

How full is FGG - Experiment 49 right now?

The board shows FGG - Experiment 49 at 0 players, with 50 slots in total. The seven-day average for this server is 0 players.

Where does FGG - Experiment 49 sit in the rankings?

FGG - Experiment 49 sits at #15,335 for player hours in the past seven days — #1,509 in North America and inside the top 69% of every ranked server.

Wipe timing

What is the wipe schedule on FGG - Experiment 49?

The force wipe is the only wipe for FGG - Experiment 49, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 3 hours ago. Its tags carry a monthly wipe schedule.

What does wipe day look like on FGG - Experiment 49?

The average busiest point of its recent wipes was 3 players. The crowd reached its peak 1 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2, it had fallen below half when it didn't hold.

Joining the server

How do I join FGG - Experiment 49?

Press F1 in Rust, bring up the console and enter client.connect 66.51.98.57:28005. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players The cap is 50 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.