Rust Player Stats
Live UTC 57,954 playing

Online NA 66.51.98.58:28040 checked 10m ago

We Do Not Eat Our Allies

monthly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 2
Rank#7,111top 32% · #1099 in NA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 32%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

FitnessServer performance

0246811:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 8h The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is We Do Not Eat Our Allies online, and how reliable is it?

Online now, We Do Not Eat Our Allies is up. About 14 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 1 October 2026, Rust Player Stats saw it for the first time.

Does We Do Not Eat Our Allies run smoothly?

Averaging 5 server fps across the last 48 hours, it held a floor of 5. Its entity count reached 63,684: buildings, deployables and the rest of the world. The memory ceiling was 2,176 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is We Do Not Eat Our Allies on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at We Do Not Eat Our Allies. To get in, your game needs the same protocol; Steam handles the update.

Where is We Do Not Eat Our Allies located?

Its NA tag places We Do Not Eat Our Allies in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 66.51.98.58:28040.

Server tags

What do the server tags on We Do Not Eat Our Allies mean?

Tags published by We Do Not Eat Our Allies and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): The server browser files it under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include We Do Not Eat Our Allies?

These Rust Player Stats lists take We Do Not Eat Our Allies: Modded Rust servers, live and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on We Do Not Eat Our Allies?

We Do Not Eat Our Allies runs a game-generated procedural map: size 3,300, seed 270523416. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on We Do Not Eat Our Allies?

No gather rate appears in the name of We Do Not Eat Our Allies. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on We Do Not Eat Our Allies at the moment?

0 of 50 slots are filled on We Do Not Eat Our Allies right now. The seven-day average sits at 0 players; the peak reached 2. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 1 players.

Where does We Do Not Eat Our Allies sit in the rankings?

Over the last seven days We Do Not Eat Our Allies has logged enough player hours for #7,111, which puts it in the top 32% of ranked servers and at #1,099 in North America.

Wipe timing

What is the wipe schedule on We Do Not Eat Our Allies?

With the force wipe, We Do Not Eat Our Allies wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 16 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on We Do Not Eat Our Allies?

2 players on average is what its recent wipes drew at their busiest. 12 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join We Do Not Eat Our Allies?

In the Rust console (F1) type client.connect 66.51.98.58:28040. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.