Rust Player Stats
Live UTC 37,024 playing

Offline 66.51.99.158:4301 checked 4d ago

ParadoxLabs

moddedoxide
Players now0
Slots40
Full0%
7-day average0peak –
Rank#15,353top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join Website

By the numbersMatch stats

against its 40 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 07:12 UTC25d ago 0 – running 0
Wed 30 Sep, 01:03 UTC29d ago 2 halved by day 2 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is ParadoxLabs online, and how reliable is it?

Offline right now, with a last sighting 4 days 3 hours ago: ParadoxLabs. The last 7 full days put it at 72 of 168 hours up, 43% uptime. Rust Player Stats logged it for the first time on 16 September 2026.

Which Rust version is ParadoxLabs on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at ParadoxLabs. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is ParadoxLabs located?

There is no region published on ParadoxLabs. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 66.51.99.158:4301.

Server tags

What do the server tags on ParadoxLabs mean?

The game's server browser reads these tags from ParadoxLabs: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include ParadoxLabs?

These Rust Player Stats lists take ParadoxLabs: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on ParadoxLabs?

ParadoxLabs runs a game-generated procedural map: size 1,000, seed 1337. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on ParadoxLabs?

No gather rate appears in the name of ParadoxLabs. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on ParadoxLabs at the moment?

The board shows ParadoxLabs offline, last seen 4 days 3 hours ago. The seven-day average for this server is 0 players.

Where does ParadoxLabs sit in the rankings?

Ranked #15,353 on seven-day player hours, ParadoxLabs is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on ParadoxLabs?

To tell its rhythm, more of ParadoxLabs's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 25 days 19 hours ago, its current world was made.

What does wipe day look like on ParadoxLabs?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2 when it didn't hold.

Joining the server

How do I join ParadoxLabs?

Press F1 in Rust, bring up the console and enter client.connect 66.51.99.158:4301. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://paradoxlabs.dev is where its website lives.

GlossaryServer tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp40
Max players Slot count: 40.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.