Rust Player Stats
Live UTC 51,299 playing

Online NA 66.51.99.45:28025 checked 14m ago

Rustmod.cc PVE | Raidable Bases |

monthly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,349top 69% · #1521 in NA
Last wipe23d agomonthly schedule
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

0246800:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 19h The force wipe · high confidence

usual gap3.9 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:36 UTC23d ago 1 – running 0
Thu 1 Oct, 17:26 UTC FW27d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rustmod.cc PVE | Raidable Bases | online, and how reliable is it?

Online now, Rustmod.cc PVE | Raidable Bases | is up. About 29 hours ago is when it restarted, judging by its reported uptime. 100% of the time over the last 7 full days, which is 168 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does Rustmod.cc PVE | Raidable Bases | run smoothly?

The last 48 hours average out at 5 server fps; it never dropped below 5. Up to 3,051 entities sat in the world, buildings and deployables included. Memory use reached 1,345 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Rustmod.cc PVE | Raidable Bases | on?

Linux carries Rust network protocol 2635 and build 168909 at Rustmod.cc PVE | Raidable Bases |. Steam updates your game for you, but the protocol has to match to join.

Where is Rustmod.cc PVE | Raidable Bases | located?

Its NA tag places Rustmod.cc PVE | Raidable Bases | in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 66.51.99.45:28025.

Tags

What do the server tags on Rustmod.cc PVE | Raidable Bases | mean?

The game's server browser reads these tags from Rustmod.cc PVE | Raidable Bases |: gmrust (Game mode): Rust survival as standard; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Rustmod.cc PVE | Raidable Bases |?

These Rust Player Stats lists take Rustmod.cc PVE | Raidable Bases |: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on Rustmod.cc PVE | Raidable Bases |?

Rustmod.cc PVE | Raidable Bases | runs a game-generated procedural map: size 1,000, seed 55555. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on Rustmod.cc PVE | Raidable Bases |?

No gather rate appears in the name of Rustmod.cc PVE | Raidable Bases |. Groups top out at 8 players, the default for the game. other players are not fought: that is the pve game mode. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on Rustmod.cc PVE | Raidable Bases | at the moment?

0 of 50 slots are filled on Rustmod.cc PVE | Raidable Bases | right now. Averaged out across the past week, the count is 0 players.

Where does Rustmod.cc PVE | Raidable Bases | sit in the rankings?

Rustmod.cc PVE | Raidable Bases | sits at #15,349 for player hours in the past seven days — #1,521 in North America and inside the top 69% of every ranked server.

Wipe days

What is the wipe schedule on Rustmod.cc PVE | Raidable Bases |?

With the force wipe, Rustmod.cc PVE | Raidable Bases | wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 23 days 8 hours ago. The wipe schedule in its tags is monthly.

What does wipe day look like on Rustmod.cc PVE | Raidable Bases |?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 7 hours after the latest wipe.

How to join

How do I join Rustmod.cc PVE | Raidable Bases |?

In the Rust console (F1) type client.connect 66.51.99.45:28025. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://rustmod.cc is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Gameplay

^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.