Rust Player Stats
Live UTC 61,775 playing

Online 66.51.99.49:28018 checked 10m ago

Randum Rust Test Server

moddedcarbon
Players now0
Slots12
Full0%
7-day average0peak –
Rank#15,323top 69%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 12 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps28
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

FitnessServer performance

01020304012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 02:47 UTC18d ago 1 – running 0
Thu 1 Oct, 23:27 UTC FW27d ago 1 halved by day 1 9.1 days 0
Sun 27 Sep, 15:34 UTC31d ago 1 halved by day 1 4.3 days 0
Mon 21 Sep, 00:04 UTC38d ago 1 halved by day 1 6.6 days 0
Thu 17 Sep, 21:49 UTC41d ago 2 halved by day 1 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Randum Rust Test Server online, and how reliable is it?

The lights are on at Randum Rust Test Server: online as you read this. About 6 days 15 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Randum Rust Test Server run smoothly?

The last 48 hours average out at 28 server fps; it never dropped below 9. Its entity count reached 133,107: buildings, deployables and the rest of the world. Memory use reached 6,451 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Randum Rust Test Server on?

Linux carries Rust network protocol 2635 and build 168909 at Randum Rust Test Server. To get in, your game needs the same protocol; Steam handles the update.

Where is Randum Rust Test Server located?

Nothing on Randum Rust Test Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 66.51.99.49:28018.

Server tags

What do the server tags on Randum Rust Test Server mean?

Tags published by Randum Rust Test Server and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp12 (Max players): The cap is 12 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Randum Rust Test Server?

The Rust Player Stats lists that include Randum Rust Test Server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Map and rules

Which map is running on Randum Rust Test Server?

Size 4,500, seed 1337: that is the procedural map Randum Rust Test Server runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on Randum Rust Test Server?

The name of Randum Rust Test Server does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Carbon. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on Randum Rust Test Server at the moment?

Out of 12 slots, 0 are taken on Randum Rust Test Server at this moment. The seven-day average for this server is 0 players.

Where does Randum Rust Test Server sit in the rankings?

The last seven days put Randum Rust Test Server at #15,323 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on Randum Rust Test Server?

There is no next wipe to predict for Randum Rust Test Server, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 8 hours ago is when its current world was made.

What does wipe day look like on Randum Rust Test Server?

The average busiest point of its recent wipes was 1 players. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1, it had fallen below half when it didn't hold.

How to join

How do I join Randum Rust Test Server?

Console route: F1 in Rust, then client.connect 66.51.99.49:28018. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp12
Max players The cap is 12 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.