Offline 66.51.99.4:28035 checked 24d ago
A Rust Server
By the numbersMatch stats
against its 40 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:02 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 22:18 UTC FW26d ago | 1 | – | 1.9 days | 0 |
| Wed 30 Sep, 17:50 UTC27d ago | 1 | – | 1.2 days | 0 |
| Tue 29 Sep, 19:32 UTC28d ago | 1 | – | 0.9 days | 0 |
| Sun 27 Sep, 19:35 UTC30d ago | 1 | held half | 2 days | 1 |
| Sat 26 Sep, 01:16 UTC32d ago | 1 | – | 1.8 days | 0 |
| Fri 25 Sep, 13:25 UTC32d ago | 2 | – | 0.5 days | 0 |
| Wed 23 Sep, 22:21 UTC34d ago | 2 | – | 1.6 days | 0 |
| Mon 21 Sep, 18:30 UTC36d ago | 2 | held half | 2.2 days | 1 |
| Mon 21 Sep, 03:32 UTC37d ago | 2 | – | 0.6 days | 1 |
| Sun 20 Sep, 18:48 UTC37d ago | 1 | – | 0.4 days | 0 |
| Mon 14 Sep, 16:46 UTC43d ago | 1 | halved by day 3 | 6.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is A Rust Server online, and how reliable is it?
Offline right now, with a last sighting 24 days 2 hours ago: A Rust Server. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Which Rust version is A Rust Server on?
On Linux, A Rust Server runs Rust network protocol 2634 and build 166655. Steam updates your game for you, but the protocol has to match to join.
Where is A Rust Server located?
Nothing on A Rust Server states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 66.51.99.4:28035.
Server tags
What do the server tags on A Rust Server mean?
Tags published by A Rust Server and picked up by the in-game browser: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): The cap is 40 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs166655 (Build): Build number: 166655; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^v (Vanilla): No changed rates, kits or rules: it's the game as Facepunch ships it; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include A Rust Server?
These Rust Player Stats lists take A Rust Server: Modded Rust servers, live. Under the server list's filters it appears in: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on A Rust Server?
A Rust Server runs a game-generated procedural map: size 3,000, seed 1. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on A Rust Server?
The name of A Rust Server does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. Its self-description is vanilla: no changed rates, kits or rules: it's the game as Facepunch ships it. Anti-cheat is on: VAC.
Player counts
How full is A Rust Server right now?
The board shows A Rust Server offline, last seen 24 days 2 hours ago.
Where does A Rust Server sit in the rankings?
The last seven days put A Rust Server at #15,989 on player hours: top 71% of all ranked servers.
Wipe timing
What is the wipe schedule on A Rust Server?
There is no next wipe to predict for A Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 24 days 7 hours ago, its current world was made.
What does wipe day look like on A Rust Server?
The average busiest point of its recent wipes was 1 players. The crowd reached its peak 1 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Connect
How do I join A Rust Server?
Console route: F1 in Rust, then client.connect 66.51.99.4:28035. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166655,ts8,^o^z
Game
gmvanilla
mp40
ts8
v2634
cs166655
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.