Rust Player Stats
Live UTC 102,404 playing

Online NA 66.51.99.58:28010 checked 11m ago

Deathloop Battlefield | Weekly | Koth | Loadouts

weekly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#10,900top 49% · #1311 in NA
Last wipe4h agoweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list34 of 48 hours
hours it answered in the last two days
Server fps10
average over 48 hours; 60 or more is smooth
Standingtop 49%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75106:0013:0020:0003:0009:0016:00Wiped Thu 29 Oct, 13:14 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
02040608006:0013:0020:0003:0009:0016:00Wiped Thu 29 Oct, 13:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct29 Oct

Top 49% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

from its schedule tag

Next wipeThursday 5 November, 19:00 UTCin 7d 1h The force wipe · high confidence

usual gap26.5 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hThu 12 Nov, 13:14 UTC
  3. 20d 19hThu 19 Nov, 13:14 UTC
  4. 27d 19hThu 26 Nov, 13:14 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 41d 19hThu 10 Dec, 13:14 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 13:14 UTC4h ago – – running 0
Sat 3 Oct, 01:03 UTC26d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Deathloop Battlefield | Weekly | Koth | Loadouts online, and how reliable is it?

Right now Deathloop Battlefield | Weekly | Koth | Loadouts is online. The reported uptime puts the last restart at roughly 2 hours ago. 10% of the time over the last 7 full days, which is 17 of 168 hours up. The first record Rust Player Stats has of it is 14 September 2026.

Does Deathloop Battlefield | Weekly | Koth | Loadouts run smoothly?

Averaging 10 server fps across the last 48 hours, it held a floor of 5. Up to 39,371 entities sat in the world, buildings and deployables included. Memory use reached 1,906 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is Deathloop Battlefield | Weekly | Koth | Loadouts on?

Linux carries Rust network protocol 2635 and build 168909 at Deathloop Battlefield | Weekly | Koth | Loadouts. Steam updates your game for you, but the protocol has to match to join.

Where is Deathloop Battlefield | Weekly | Koth | Loadouts located?

Deathloop Battlefield | Weekly | Koth | Loadouts gives North America as its location, with the NA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 66.51.99.58:28010 is the address.

Lists and filters

What do the server tags on Deathloop Battlefield | Weekly | Koth | Loadouts mean?

gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes come every week; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America are the tags Deathloop Battlefield | Weekly | Koth | Loadouts publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Deathloop Battlefield | Weekly | Koth | Loadouts?

These Rust Player Stats lists take Deathloop Battlefield | Weekly | Koth | Loadouts: Modded Rust servers, live, Rust server list: battlefield and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Map and rules

Which map is running on Deathloop Battlefield | Weekly | Koth | Loadouts?

The procedural map on Deathloop Battlefield | Weekly | Koth | Loadouts is size 2,400, generated by the game from seed 1376975975. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Deathloop Battlefield | Weekly | Koth | Loadouts?

Nothing in the name of Deathloop Battlefield | Weekly | Koth | Loadouts states a gather rate. The cap is 8 players per group, the game's default. kits and high rates, fast PvP: that is the battlefield game mode. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is Deathloop Battlefield | Weekly | Koth | Loadouts right now?

Out of 50 slots, 0 are taken on Deathloop Battlefield | Weekly | Koth | Loadouts at this moment. Averaged across seven days: 0 players. The high point: 1. The busiest stretch of the last 48 hours came at 07:00 UTC, averaging 1 players.

Where does Deathloop Battlefield | Weekly | Koth | Loadouts sit in the rankings?

In North America it is #1,311, and #10,900 on seven-day player hours, in the top 49% of all ranked servers: Deathloop Battlefield | Weekly | Koth | Loadouts.

Wipe timing

What is the wipe schedule on Deathloop Battlefield | Weekly | Koth | Loadouts?

A schedule can't be confirmed from the wipes on record for Deathloop Battlefield | Weekly | Koth | Loadouts, so the forecast follows the tag. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 4 hours ago, its current world was made. In its tags it publishes a weekly wipe schedule.

What does wipe day look like on Deathloop Battlefield | Weekly | Koth | Loadouts?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join Deathloop Battlefield | Weekly | Koth | Loadouts?

In the Rust console (F1) type client.connect 66.51.99.58:28010. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in. https://discord.com/invite/ZUR7CjSE5P is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes come every week.

Gameplay

^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.