Rust Player Stats
Live UTC 75,694 playing

Online NA 66.51.99.62:28040 checked 9m ago

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

monthly wipes moddedoxidepve
Players now0
Slots50
Full0%
7-day average0peak 3
Rank#5,878top 26% · #963 in NA
Last wipe22d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Launch Rust and join Website

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak3
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps8
average over 48 hours; 60 or more is smooth
Standingtop 26%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

FitnessServer performance

01020304015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 4h The force wipe · high confidence

usual gap5.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC22d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW27d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING online, and how reliable is it?

Right now CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is online. The reported uptime puts the last restart at roughly 5 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 1 October 2026.

Does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run smoothly?

Averaging 8 server fps across the last 48 hours, it held a floor of 5. Up to 82,215 entities sat in the world, buildings and deployables included. The memory ceiling was 2,858 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on?

On Linux, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING located?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING gives North America as its location, with the NA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 66.51.99.62:28040.

Lists and filters

What do the server tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING mean?

Tags published by CHILLZONE - PVE | NO KILLING/STEALING/RAIDING and picked up by the in-game browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts20 (Group limit): Teams cap at 20; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^r (Roleplay): It's a roleplay server; ^p (PvE): No player fights: the world is the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The Rust Player Stats lists that include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING are: Modded Rust servers, live, Best Rust PvE servers (2026), Rust roleplay servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The procedural map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is size 4,096, generated by the game from seed 1337. The map repeats with that size and seed, and you can view it on RustMaps from here. Its map is called Custom Map.

What are the rules and settings on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The name of CHILLZONE - PVE | NO KILLING/STEALING/RAIDING does not say what the gather rate is. A group holds 20 players at most. It plays as roleplay, roleplay rules, towns and jobs. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

How full is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING right now?

The board shows CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at 0 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 3. Peak traffic in the last 48 hours landed at 00:00 UTC, averaging 1 players.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit in the rankings?

In North America it is #963, and #5,878 on seven-day player hours, in the top 26% of all ranked servers: CHILLZONE - PVE | NO KILLING/STEALING/RAIDING.

Wipe timing

What is the wipe schedule on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

With the force wipe, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 22 days 17 hours ago is when its current world was made. Its tags carry a monthly wipe schedule.

What does wipe day look like on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The average busiest point of its recent wipes was 2 players. The crowd reached its peak 6 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

Joining the server

How do I join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Console route: F1 in Rust, then client.connect 66.51.99.62:28040. Or use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/esCaNaG6kf is where its website lives.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The cap is 50 slots.
ts20
Group limit Teams cap at 20.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, timed to Facepunch's force wipe.

Gameplay

^r
Roleplay It's a roleplay server.
^p
PvE No player fights: the world is the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.