Online NA 66.51.99.66:28005 checked 8m ago
BeeCoolBuddy
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 15h The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:21 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is BeeCoolBuddy online, and how reliable is it?
Online now, BeeCoolBuddy is up. About 16 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.
Does BeeCoolBuddy run smoothly?
Averaging 7 server fps across the last 48 hours, it held a floor of 5. Buildings, deployables and everything else in the world pushed the entity count to 178,465. 4,895 MB of memory was the high point. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is BeeCoolBuddy on?
On Linux, BeeCoolBuddy runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is BeeCoolBuddy located?
The NA tag on BeeCoolBuddy puts it in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 66.51.99.66:28005.
Lists and filters
What do the server tags on BeeCoolBuddy mean?
gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America are the tags BeeCoolBuddy publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include BeeCoolBuddy?
These Rust Player Stats lists take BeeCoolBuddy: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
Which map is running on BeeCoolBuddy?
Size 5,500, seed 1: that is the procedural map BeeCoolBuddy runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on BeeCoolBuddy?
The name of BeeCoolBuddy does not say what the gather rate is. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Live counts
How full is BeeCoolBuddy right now?
The board shows BeeCoolBuddy at 0 players, with 50 slots in total. Seven days back gives an average of 0 players and a peak of 1. Peak traffic in the last 48 hours landed at 04:00 UTC, averaging 1 players.
Where does BeeCoolBuddy sit in the rankings?
Over the last seven days BeeCoolBuddy has logged enough player hours for #7,604, which puts it in the top 34% of ranked servers and at #1,123 in North America.
Wipe timing
What is the wipe schedule on BeeCoolBuddy?
With the force wipe, BeeCoolBuddy wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 27 days 6 hours ago, its current world was made. Its tags carry a monthly wipe schedule.
What does wipe day look like on BeeCoolBuddy?
The average busiest point of its recent wipes was 2 players. The crowd reached its peak 5 hours after the latest wipe.
Connect
How do I join BeeCoolBuddy?
Console route: F1 in Rust, then client.connect 66.51.99.66:28005. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.