Rust Player Stats
Live UTC 74,965 playing

Online NA 66.51.99.69:28020 checked 8m ago

Rustybuns2

monthly wipes moddedoxide
Players now0
Slots50
Full0%
7-day average0peak 1
Rank#5,317top 24% · #900 in NA
Last wipe10h agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps13
average over 48 hours; 60 or more is smooth
Standingtop 24%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
00.250.50.75115:0000:0009:0017:0003:0012:00Wiped Wed 28 Oct, 04:01 UTCWIPEWiped Thu 29 Oct, 03:45 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
02040608015:0000:0009:0017:0003:0012:00Wiped Wed 28 Oct, 04:01 UTCWIPEWiped Thu 29 Oct, 03:45 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct13 Oct22 Oct26 Oct29 Oct

Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 4h The force wipe · high confidence

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 03:45 UTC10h ago – – running 1
Wed 28 Oct, 04:01 UTC1d ago – – – 0
Fri 23 Oct, 17:06 UTC5d ago 1 held half 4.5 days 0
Tue 20 Oct, 14:25 UTC8d ago 0 – 3.1 days 0
Tue 6 Oct, 01:58 UTC23d ago 1 – 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is Rustybuns2 online, and how reliable is it?

Online now, Rustybuns2 is up. Going by the uptime it reports, the last restart came about 8 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 6 October 2026.

Does Rustybuns2 run smoothly?

13 server fps on average over 48 hours, and never under 5. Its entity count reached 55,945: buildings, deployables and the rest of the world. The memory ceiling was 1,998 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is Rustybuns2 on?

Linux carries Rust network protocol 2635 and build 168909 at Rustybuns2. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Rustybuns2 located?

Its NA tag places Rustybuns2 in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. You will find it at 66.51.99.69:28020.

Tags

What do the server tags on Rustybuns2 mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America are the tags Rustybuns2 publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Rustybuns2?

The Rust Player Stats lists that include Rustybuns2 are: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Server rules

Which map is running on Rustybuns2?

Rustybuns2 runs a game-generated procedural map: size 3,200, seed 1. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Rustybuns2?

The name of Rustybuns2 does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Player counts

How full is Rustybuns2 right now?

Out of 50 slots, 0 are taken on Rustybuns2 at this moment. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 15:00 UTC: 1 players on average.

Where does Rustybuns2 sit in the rankings?

In North America it is #900, and #5,317 on seven-day player hours, in the top 24% of all ranked servers: Rustybuns2.

Wipe timing

What is the wipe schedule on Rustybuns2?

With the force wipe, Rustybuns2 wipes once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 10 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on Rustybuns2?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

How to join

How do I join Rustybuns2?

Console route: F1 in Rust, then client.connect 66.51.99.69:28020. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.