Rust Player Stats
Live UTC 70,052 playing

Online NA 66.51.99.69:28065 checked 13m ago

[US] Chronic Condition

monthly wipes vanillamoddedoxide
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,326top 69% · #1505 in NA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

FitnessServer performance

0246814:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 5h The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:40 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Chronic Condition online, and how reliable is it?

The lights are on at [US] Chronic Condition: online as you read this. The reported uptime puts the last restart at roughly 1 hours ago. 167 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 1 October 2026.

Does [US] Chronic Condition run smoothly?

The last 48 hours average out at 5 server fps; it never dropped below 5. Its entity count reached 111,173: buildings, deployables and the rest of the world. The memory ceiling was 3,347 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is [US] Chronic Condition on?

Rust network protocol 2635 and build 168909 on Linux: that is the setup at [US] Chronic Condition. To get in, your game needs the same protocol; Steam handles the update.

Where is [US] Chronic Condition located?

The NA tag on [US] Chronic Condition puts it in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 66.51.99.69:28065 is the address.

Server tags

What do the server tags on [US] Chronic Condition mean?

The game's server browser reads these tags from [US] Chronic Condition: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): The cap is 50 slots; ts16 (Group limit): Teams cap at 16; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include [US] Chronic Condition?

The Rust Player Stats lists that include [US] Chronic Condition are: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server rules

Which map is running on [US] Chronic Condition?

[US] Chronic Condition runs a game-generated procedural map: size 4,250, seed 1564901445. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on [US] Chronic Condition?

No gather rate appears in the name of [US] Chronic Condition. A group holds 16 players at most. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on [US] Chronic Condition at the moment?

0 of 50 slots are filled on [US] Chronic Condition right now. Averaged out across the past week, the count is 0 players.

Where does [US] Chronic Condition sit in the rankings?

[US] Chronic Condition sits at #15,326 for player hours in the past seven days — #1,505 in North America and inside the top 69% of every ranked server.

Wipe timing

What is the wipe schedule on [US] Chronic Condition?

The force wipe is the only wipe for [US] Chronic Condition, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 3 hours ago. A monthly wipe schedule is published in its tags.

What does wipe day look like on [US] Chronic Condition?

The average busiest point of its recent wipes was 0 players. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join [US] Chronic Condition?

Console route: F1 in Rust, then client.connect 66.51.99.69:28065. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players The cap is 50 slots.
ts16
Group limit Teams cap at 16.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code There's no region code on this one.

Wipe schedule

^m
Monthly The wipe comes once a month, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.