Online NA 66.51.99.78:28030 checked 10m ago
USP SYCA PVE US
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 8d 21h The force wipe · high confidence
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:49 UTC24d ago | 0 | – | running | 0 |
| Fri 2 Oct, 01:55 UTC25d ago | 0 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is USP SYCA PVE US online, and how reliable is it?
The lights are on at USP SYCA PVE US: online as you read this. Going by the uptime it reports, the last restart came about 4 days 14 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. On 1 October 2026, Rust Player Stats saw it for the first time.
Does USP SYCA PVE US run smoothly?
The last 48 hours average out at 13 server fps; it never dropped below 5. Up to 125,764 entities sat in the world, buildings and deployables included. Memory use reached 4,647 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is USP SYCA PVE US on?
On Linux, USP SYCA PVE US runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is USP SYCA PVE US located?
USP SYCA PVE US gives North America as its location, with the NA tag. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 66.51.99.78:28030.
Lists and filters
What do the server tags on USP SYCA PVE US mean?
gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^m (Monthly): The wipe comes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America are the tags USP SYCA PVE US publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include USP SYCA PVE US?
You will find USP SYCA PVE US on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is running on USP SYCA PVE US?
The procedural map on USP SYCA PVE US is size 4,500, generated by the game from seed 722508191. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on USP SYCA PVE US?
No gather rate appears in the name of USP SYCA PVE US. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.
Live counts
How full is USP SYCA PVE US right now?
Out of 50 slots, 0 are taken on USP SYCA PVE US at this moment. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 23:00 UTC, averaging 1 players.
Where does USP SYCA PVE US sit in the rankings?
In North America it is #1,055, and #6,604 on seven-day player hours, in the top 30% of all ranked servers: USP SYCA PVE US.
Wipe timing
What is the wipe schedule on USP SYCA PVE US?
With the force wipe, USP SYCA PVE US wipes once a month. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 24 days 17 hours ago, its current world was made. The wipe schedule in its tags is monthly.
What does wipe day look like on USP SYCA PVE US?
The average busiest point of its recent wipes was 0 players. 0 hours after the wipe, the crowd peaked on the latest wipe.
Joining the server
How do I join USP SYCA PVE US?
Press F1 in Rust, bring up the console and enter client.connect 66.51.99.78:28030. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
