Rust Player Stats
Live UTC 94,129 playing

Online NA 66.51.99.80:28010 checked 8m ago

[US] Projekt Phoenix│PvE/PvP│Beta

monthly wipes moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,344top 69% · #1503 in NA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps5
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

FitnessServer performance

0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 3h The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:12 UTC FW27d ago 3 – running 0
Thu 1 Oct, 00:02 UTC28d ago 3 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is [US] Projekt Phoenix│PvE/PvP│Beta online, and how reliable is it?

The lights are on at [US] Projekt Phoenix│PvE/PvP│Beta: online as you read this. The reported uptime puts the last restart at roughly 2 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [US] Projekt Phoenix│PvE/PvP│Beta run smoothly?

The last 48 hours average out at 5 server fps; it never dropped below 5. Up to 146,993 entities sat in the world, buildings and deployables included. 4,542 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US] Projekt Phoenix│PvE/PvP│Beta on?

On Linux, [US] Projekt Phoenix│PvE/PvP│Beta runs Rust network protocol 2635 and build 168909. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [US] Projekt Phoenix│PvE/PvP│Beta located?

[US] Projekt Phoenix│PvE/PvP│Beta gives North America as its location, with the NA tag. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 66.51.99.80:28010.

Server tags

What do the server tags on [US] Projekt Phoenix│PvE/PvP│Beta mean?

The game's server browser reads these tags from [US] Projekt Phoenix│PvE/PvP│Beta: gmrust (Game mode): Rust survival as standard; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include [US] Projekt Phoenix│PvE/PvP│Beta?

You will find [US] Projekt Phoenix│PvE/PvP│Beta on the following Rust Player Stats lists: Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules and settings

Which map is running on [US] Projekt Phoenix│PvE/PvP│Beta?

[US] Projekt Phoenix│PvE/PvP│Beta runs a game-generated procedural map: size 4,750, seed 938220579. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [US] Projekt Phoenix│PvE/PvP│Beta?

The name of [US] Projekt Phoenix│PvE/PvP│Beta does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on [US] Projekt Phoenix│PvE/PvP│Beta at the moment?

The board shows [US] Projekt Phoenix│PvE/PvP│Beta at 0 players, with 100 slots in total. The seven-day average for this server is 0 players.

Where does [US] Projekt Phoenix│PvE/PvP│Beta sit in the rankings?

[US] Projekt Phoenix│PvE/PvP│Beta sits at #15,344 for player hours in the past seven days — #1,503 in North America and inside the top 69% of every ranked server.

Wipe days

What is the wipe schedule on [US] Projekt Phoenix│PvE/PvP│Beta?

Once a month, [US] Projekt Phoenix│PvE/PvP│Beta wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 27 days 21 hours ago, its current world was made. A monthly wipe schedule is published in its tags.

What does wipe day look like on [US] Projekt Phoenix│PvE/PvP│Beta?

The average busiest point of its recent wipes was 3 players. The crowd reached its peak 27 hours after the latest wipe.

Connect

How do I join [US] Projekt Phoenix│PvE/PvP│Beta?

In the Rust console (F1) type client.connect 66.51.99.80:28010. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp100
Max players Slot count: 100.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.