Online NA 67.146.3.161:28015 checked 5m ago
DYSFUNCTIONAL FAMILY RUST
By the numbersMatch stats
against its 20 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is DYSFUNCTIONAL FAMILY RUST online, and how reliable is it?
The lights are on at DYSFUNCTIONAL FAMILY RUST: online as you read this. About 12 hours ago is when it restarted, judging by its reported uptime. 166 of 168 hours were up over the last 7 full days, 99% of the time. The first record Rust Player Stats has of it is 13 September 2026.
Does DYSFUNCTIONAL FAMILY RUST run smoothly?
57 server fps on average over 48 hours, and never under 31. Buildings, deployables and everything else in the world pushed the entity count to 156,177. The memory ceiling was 4,275 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is DYSFUNCTIONAL FAMILY RUST on?
Windows carries Rust network protocol 2635 and build 168909 at DYSFUNCTIONAL FAMILY RUST. Steam updates your game for you, but the protocol has to match to join.
Where is DYSFUNCTIONAL FAMILY RUST located?
Its NA tag places DYSFUNCTIONAL FAMILY RUST in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 67.146.3.161:28015.
Tags
What do the server tags on DYSFUNCTIONAL FAMILY RUST mean?
The game's server browser reads these tags from DYSFUNCTIONAL FAMILY RUST: gmrust (Game mode): Rust survival as standard; mp20 (Max players): Slot count: 20; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^k (Build server): Design and practise bases here; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): North America is where the browser lists it. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include DYSFUNCTIONAL FAMILY RUST?
The Rust Player Stats lists that include DYSFUNCTIONAL FAMILY RUST are: Modded Rust servers, live, Build and creative servers, live, Best Rust PvE servers (2026) and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on DYSFUNCTIONAL FAMILY RUST?
The procedural map on DYSFUNCTIONAL FAMILY RUST is size 5,000, generated by the game from seed 754859044. You can look at it on RustMaps from this page, since size and seed give the same map.
What are the rules and settings on DYSFUNCTIONAL FAMILY RUST?
No gather rate appears in the name of DYSFUNCTIONAL FAMILY RUST. Up to 8 players to a group, which is the default. build & creative, no gathering, just sandbox building. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Player counts
What is the population on DYSFUNCTIONAL FAMILY RUST at the moment?
Out of 20 slots, 0 are taken on DYSFUNCTIONAL FAMILY RUST at this moment. The seven-day average sits at 0 players; the peak reached 1. Peak traffic in the last 48 hours landed at 01:00 UTC, averaging 0 players.
Where does DYSFUNCTIONAL FAMILY RUST sit in the rankings?
Over the last seven days DYSFUNCTIONAL FAMILY RUST has logged enough player hours for #15,046, which puts it in the top 68% of ranked servers and at #1,513 in North America.
Wipe timing
What is the wipe schedule on DYSFUNCTIONAL FAMILY RUST?
To tell its rhythm, more of DYSFUNCTIONAL FAMILY RUST's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 51 days 12 hours ago.
How to join
How do I join DYSFUNCTIONAL FAMILY RUST?
Press F1 in Rust, bring up the console and enter client.connect 67.146.3.161:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://dysfunctionalfamilyservers.space.
GlossaryServer tags
what each one meansPublished as mp20,ptrak,$r?,v2635,^k,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^k
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.