Rust Player Stats
Live UTC 89,289 playing

Offline 67.187.8.198:28015 checked 4d ago

The Coop - Development and Testing

moddedoxide
Players now0
Slots5
Full0%
7-day average0peak 1
Rank#9,872top 44%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 5 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 44%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is The Coop - Development and Testing online, and how reliable is it?

The Coop - Development and Testing sits offline; 4 days 22 hours ago is when it was last seen. 27% of the time over the last 7 full days, which is 45 of 168 hours up. On 13 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is The Coop - Development and Testing on?

Rust network protocol 2634 and build 167781 on Windows: that is the setup at The Coop - Development and Testing. To get in, your game needs the same protocol; Steam handles the update.

Where is The Coop - Development and Testing located?

Nothing on The Coop - Development and Testing states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 67.187.8.198:28015.

Tags

What do the server tags on The Coop - Development and Testing mean?

Tags published by The Coop - Development and Testing and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp5 (Max players): It holds 5 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include The Coop - Development and Testing?

These Rust Player Stats lists take The Coop - Development and Testing: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on The Coop - Development and Testing?

A procedural map, generated by the game, is what The Coop - Development and Testing runs.

What are the rules and settings on The Coop - Development and Testing?

No gather rate appears in the name of The Coop - Development and Testing. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. It runs plugins: Oxide. Anti-cheat is on: VAC.

Player counts

What is the population on The Coop - Development and Testing at the moment?

Down at the moment, The Coop - Development and Testing was last seen 4 days 22 hours ago. The seven-day average sits at 0 players; the peak reached 1.

Where does The Coop - Development and Testing sit in the rankings?

Ranked #9,872 on seven-day player hours, The Coop - Development and Testing is in the top 44% of all ranked servers.

Wipe timing

What is the wipe schedule on The Coop - Development and Testing?

The record holds too few of The Coop - Development and Testing's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 14 days 21 hours ago.

How to join

How do I join The Coop - Development and Testing?

Press F1 in Rust, bring up the console and enter client.connect 67.187.8.198:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp5
Max players It holds 5 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.