Online 67.210.97.252:27044 checked 7m ago
Ironwood Refuge PVE
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 00:40 UTC10d ago | 2 | – | running | 0 |
| Tue 6 Oct, 20:46 UTC22d ago | 5 | halved by day 1 | 12.2 days | 0 |
| Tue 6 Oct, 13:09 UTC22d ago | 5 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Ironwood Refuge PVE online, and how reliable is it?
Right now Ironwood Refuge PVE is online. About 4 days 10 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. The first record Rust Player Stats has of it is 6 October 2026.
Does Ironwood Refuge PVE run smoothly?
Averaging 39 server fps across the last 48 hours, it held a floor of 27. Up to 145,864 entities sat in the world, buildings and deployables included. The memory ceiling was 5,612 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is Ironwood Refuge PVE on?
Linux carries Rust network protocol 2635 and build 167781 at Ironwood Refuge PVE. To get in, your game needs the same protocol; Steam handles the update.
Where is Ironwood Refuge PVE located?
There is no region published on Ironwood Refuge PVE. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 67.210.97.252:27044 is the address.
Server tags
What do the server tags on Ironwood Refuge PVE mean?
gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags Ironwood Refuge PVE publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Ironwood Refuge PVE?
These Rust Player Stats lists take Ironwood Refuge PVE: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is running on Ironwood Refuge PVE?
The procedural map on Ironwood Refuge PVE is size 5,000, generated by the game from seed 1492185930. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Ironwood Refuge PVE?
No gather rate appears in the name of Ironwood Refuge PVE. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.
Live counts
What is the population on Ironwood Refuge PVE at the moment?
Out of 50 slots, 0 are taken on Ironwood Refuge PVE at this moment. Seven days back gives an average of 0 players and a peak of 1.
Where does Ironwood Refuge PVE sit in the rankings?
Player hours over seven days place Ironwood Refuge PVE at #9,568, among the top 43% of ranked servers.
Wipe days
What is the wipe schedule on Ironwood Refuge PVE?
There is no next wipe to predict for Ironwood Refuge PVE, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 4 hours ago.
What does wipe day look like on Ironwood Refuge PVE?
4 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't hold.
Connect
How do I join Ironwood Refuge PVE?
In the Rust console (F1) type client.connect 67.210.97.252:27044. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.