Rust Player Stats
Live UTC 99,467 playing

Offline 67.213.140.217:28505 checked 10d ago

My Hardcore Test Server

moddedcarbon
Players now0
Slots50
Full0%
7-day average0peak –
Rank#15,310top 70%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct8 Oct17 Oct22 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:22 UTC12d ago 1 – running 0
Thu 15 Oct, 08:49 UTC14d ago 1 – 1.6 days 0
Wed 30 Sep, 18:30 UTC28d ago 1 – 14.6 days 0
Tue 29 Sep, 22:39 UTC29d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is My Hardcore Test Server online, and how reliable is it?

Down at the moment, My Hardcore Test Server was last seen 10 days 8 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 29 September 2026.

Which Rust version is My Hardcore Test Server on?

Windows carries Rust network protocol 2634 and build 167781 at My Hardcore Test Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is My Hardcore Test Server located?

Nothing on My Hardcore Test Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 67.213.140.217:28505 is the address.

Lists and filters

What do the server tags on My Hardcore Test Server mean?

The game's server browser reads these tags from My Hardcore Test Server: gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include My Hardcore Test Server?

The Rust Player Stats lists that include My Hardcore Test Server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on My Hardcore Test Server?

The procedural map on My Hardcore Test Server is size 4,000, generated by the game from seed 543626. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on My Hardcore Test Server?

The name of My Hardcore Test Server does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.

Player counts

How full is My Hardcore Test Server right now?

Last seen 10 days 8 hours ago, My Hardcore Test Server is offline right now.

Where does My Hardcore Test Server sit in the rankings?

Ranked #15,310 on seven-day player hours, My Hardcore Test Server is in the top 70% of all ranked servers.

Wipe timing

What is the wipe schedule on My Hardcore Test Server?

No next wipe can be predicted for My Hardcore Test Server, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 12 days 14 hours ago.

What does wipe day look like on My Hardcore Test Server?

1 players on average is what its recent wipes drew at their busiest. 3 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join My Hardcore Test Server?

Console route: F1 in Rust, then client.connect 67.213.140.217:28505. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.