Rust Player Stats
Live UTC 58,911 playing

Offline 68.21.169.204:28015 checked 14d ago

My Rust server | Powered by AMP

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,152top 70%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct10 Oct13 Oct16 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is My Rust server | Powered by AMP online, and how reliable is it?

My Rust server | Powered by AMP sits offline; 14 days 3 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 7 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but the protocol has to match to join.

Where is My Rust server | Powered by AMP located?

No region is published by My Rust server | Powered by AMP. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 68.21.169.204:28015.

Lists and filters

What do the server tags on My Rust server | Powered by AMP mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): To join, your game has to run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?

The Rust Player Stats lists that include My Rust server | Powered by AMP are: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on My Rust server | Powered by AMP?

Size 4,500, seed 1097068512: that is the procedural map My Rust server | Powered by AMP runs, generated by the game. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on My Rust server | Powered by AMP?

Nothing in the name of My Rust server | Powered by AMP states a gather rate. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

What is the population on My Rust server | Powered by AMP at the moment?

Down at the moment, My Rust server | Powered by AMP was last seen 14 days 3 hours ago.

Where does My Rust server | Powered by AMP sit in the rankings?

Player hours over seven days place My Rust server | Powered by AMP at #15,152, among the top 70% of ranked servers.

Wipe timing

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 22 days 3 hours ago, its current world was made.

Joining the server

How do I join My Rust server | Powered by AMP?

Press F1 in Rust, bring up the console and enter client.connect 68.21.169.204:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players It holds 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol To join, your game has to run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.