Rust Player Stats
Live UTC 72,381 playing

Offline 68.97.1.27:28125 checked 16d ago

RustRoyale Giant Animation Test

moddedoxide
Players now0
Slots32
Full0%
7-day average0peak –
Rank#15,611top 71%
Last wipe19d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 32 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct11 Oct14 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 9 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 20:21 UTC19d ago 1 – running 0
Fri 9 Oct, 01:59 UTC19d ago 1 – 0.8 days 0
Wed 7 Oct, 01:45 UTC21d ago 1 held half 2 days 1
Tue 6 Oct, 18:39 UTC22d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is RustRoyale Giant Animation Test online, and how reliable is it?

RustRoyale Giant Animation Test sits offline; 16 days 18 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 6 October 2026.

Which Rust version is RustRoyale Giant Animation Test on?

Rust network protocol 2634 and build 166652 on Windows: that is the setup at RustRoyale Giant Animation Test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is RustRoyale Giant Animation Test located?

Nothing on RustRoyale Giant Animation Test states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 68.97.1.27:28125 is the address.

Lists and filters

What do the server tags on RustRoyale Giant Animation Test mean?

gmrust (Game mode): Rust survival as standard; mp32 (Max players): The cap is 32 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags RustRoyale Giant Animation Test publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include RustRoyale Giant Animation Test?

You will find RustRoyale Giant Animation Test on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

What are the rules and settings on RustRoyale Giant Animation Test?

The name of RustRoyale Giant Animation Test does not say what the gather rate is. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is off: VAC.

Player counts

How full is RustRoyale Giant Animation Test right now?

The board shows RustRoyale Giant Animation Test offline, last seen 16 days 18 hours ago.

Where does RustRoyale Giant Animation Test sit in the rankings?

Ranked #15,611 on seven-day player hours, RustRoyale Giant Animation Test is in the top 71% of all ranked servers.

Wipe days

What is the wipe schedule on RustRoyale Giant Animation Test?

No next wipe can be predicted for RustRoyale Giant Animation Test, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 19 days 1 hours ago is when its current world was made.

What does wipe day look like on RustRoyale Giant Animation Test?

1 players on average is what its recent wipes drew at their busiest. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Connect

How do I join RustRoyale Giant Animation Test?

Press F1 in Rust, bring up the console and enter client.connect 68.97.1.27:28125. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp32,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp32
Max players The cap is 32 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.