Rust Player Stats
Live UTC 50,841 playing

Online 69.142.98.34:28215 checked 11m ago

MICRO_SKIN_PREVIEW

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak 1
Rank#7,320top 33%
Last wipe27d agono schedule published
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Standingtop 33%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

force wipes only

Next wipeThursday 5 November, 19:00 UTCin 7d 18h The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is MICRO_SKIN_PREVIEW online, and how reliable is it?

Online now, MICRO_SKIN_PREVIEW is up. 144 of 168 hours were up over the last 7 full days, 86% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is MICRO_SKIN_PREVIEW on?

Windows carries Rust network protocol 2635 and build 168909 at MICRO_SKIN_PREVIEW. Steam updates your game for you, but the protocol has to match to join.

Where is MICRO_SKIN_PREVIEW located?

There is no region published on MICRO_SKIN_PREVIEW. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 69.142.98.34:28215.

Server tags

What do the server tags on MICRO_SKIN_PREVIEW mean?

gmrust (Game mode): Rust survival as standard; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags MICRO_SKIN_PREVIEW publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include MICRO_SKIN_PREVIEW?

You will find MICRO_SKIN_PREVIEW on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on MICRO_SKIN_PREVIEW?

The game generates the procedural map on MICRO_SKIN_PREVIEW.

What are the rules and settings on MICRO_SKIN_PREVIEW?

The name of MICRO_SKIN_PREVIEW does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on MICRO_SKIN_PREVIEW at the moment?

0 of 10 slots are filled on MICRO_SKIN_PREVIEW right now. Seven days back gives an average of 0 players and a peak of 1. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 1 players.

Where does MICRO_SKIN_PREVIEW sit in the rankings?

The last seven days put MICRO_SKIN_PREVIEW at #7,320 on player hours: top 33% of all ranked servers.

Wipe schedule

What is the wipe schedule on MICRO_SKIN_PREVIEW?

The force wipe is the only wipe for MICRO_SKIN_PREVIEW, once a month. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. The world it runs now was made 27 days 5 hours ago.

What does wipe day look like on MICRO_SKIN_PREVIEW?

2 players on average is what its recent wipes drew at their busiest. 2 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join MICRO_SKIN_PREVIEW?

In the Rust console (F1) type client.connect 69.142.98.34:28215. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players The cap is 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build It runs game build 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.