Rust Player Stats
Live UTC 39,799 playing

Online 69.41.181.103:25726 checked 8m ago

MoJo

moddedoxide
Players now0
Slots16
Full0%
7-day average0peak –
Rank#15,339top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 16 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps230
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:32 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is MoJo online, and how reliable is it?

Online now, MoJo is up. About 20 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does MoJo run smoothly?

The last 48 hours average out at 230 server fps; it never dropped below 196. Up to 45,978 entities sat in the world, buildings and deployables included. 1,906 MB of memory was the high point. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is MoJo on?

Linux carries Rust network protocol 2635 and build 168909 at MoJo. To get in, your game needs the same protocol; Steam handles the update.

Where is MoJo located?

No region is published by MoJo. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 69.41.181.103:25726.

Tags

What do the server tags on MoJo mean?

Tags published by MoJo and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp16 (Max players): Slot count: 16; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include MoJo?

These Rust Player Stats lists take MoJo: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on MoJo?

The procedural map on MoJo is size 3,000, generated by the game from seed 8326175. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on MoJo?

No gather rate appears in the name of MoJo. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on MoJo at the moment?

0 of 16 slots are filled on MoJo right now. The seven-day average for this server is 0 players.

Where does MoJo sit in the rankings?

Ranked #15,339 on seven-day player hours, MoJo is in the top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on MoJo?

To tell its rhythm, more of MoJo's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 26 days 22 hours ago.

What does wipe day look like on MoJo?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join MoJo?

In the Rust console (F1) type client.connect 69.41.181.103:25726. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp16
Max players Slot count: 16.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.