Rust Player Stats
Live UTC 74,886 playing

Online 70.173.10.28:28015 checked 7m ago

NarcoLand

moddedoxide
Players now0
Slots200
Full0%
7-day average0peak 1
Rank#14,325top 65%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list45 of 48 hours
hours it answered in the last two days
Server fps56
average over 48 hours; 60 or more is smooth
Standingtop 65%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

FitnessServer performance

02040608022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:39 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is NarcoLand online, and how reliable is it?

Online now, NarcoLand is up. Going by the uptime it reports, the last restart came about 2 days 15 hours ago. 168 of 168 hours were up over the last 7 full days, 100% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does NarcoLand run smoothly?

Averaging 56 server fps across the last 48 hours, it held a floor of 42. Up to 111,017 entities sat in the world, buildings and deployables included. 5,156 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is NarcoLand on?

On Windows, NarcoLand runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is NarcoLand located?

There is no region published on NarcoLand. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 70.173.10.28:28015 is the address.

Lists and filters

What do the server tags on NarcoLand mean?

gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags NarcoLand publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include NarcoLand?

These Rust Player Stats lists take NarcoLand: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on NarcoLand?

NarcoLand runs a game-generated procedural map: size 4,250, seed 2001. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on NarcoLand?

Nothing in the name of NarcoLand states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Live counts

What is the population on NarcoLand at the moment?

Out of 200 slots, 0 are taken on NarcoLand at this moment. Seven days back gives an average of 0 players and a peak of 1. It drew its biggest crowd of the last 48 hours at 05:00 UTC: 0 players on average.

Where does NarcoLand sit in the rankings?

Ranked #14,325 on seven-day player hours, NarcoLand is in the top 65% of all ranked servers.

Wipe days

What is the wipe schedule on NarcoLand?

To tell its rhythm, more of NarcoLand's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. The world it runs now was made 26 days 22 hours ago.

What does wipe day look like on NarcoLand?

At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 22 hours after the latest wipe.

Joining the server

How do I join NarcoLand?

In the Rust console (F1) type client.connect 70.173.10.28:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players It holds 200 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.