Rust Player Stats
Live UTC 36,352 playing

Offline 72.251.221.49:28025 checked 24d ago

RustSkinLab Content Studio

moddedoxide
Players now1
Slots2
Full50%
7-day average0peak –
Rank#13,849top 61%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 2 slots
Players now1
50% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 61%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is RustSkinLab Content Studio online, and how reliable is it?

Offline right now, with a last sighting 24 days 13 hours ago: RustSkinLab Content Studio. The last 7 full days put it at 0 of 168 hours up, 0% uptime. Rust Player Stats logged it for the first time on 4 October 2026.

Which Rust version is RustSkinLab Content Studio on?

On Windows, RustSkinLab Content Studio runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but the protocol has to match to join.

Where is RustSkinLab Content Studio located?

There is no region published on RustSkinLab Content Studio. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 72.251.221.49:28025.

Server tags

What do the server tags on RustSkinLab Content Studio mean?

gmrust (Game mode): Rust survival as standard; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166494 (Build): The game build here is 166494; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags RustSkinLab Content Studio publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include RustSkinLab Content Studio?

You will find RustSkinLab Content Studio on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on RustSkinLab Content Studio?

A procedural map, generated by the game, is what RustSkinLab Content Studio runs.

What are the rules and settings on RustSkinLab Content Studio?

Nothing in the name of RustSkinLab Content Studio states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on RustSkinLab Content Studio at the moment?

Last seen 24 days 13 hours ago, RustSkinLab Content Studio is offline right now.

Where does RustSkinLab Content Studio sit in the rankings?

The last seven days put RustSkinLab Content Studio at #13,849 on player hours: top 61% of all ranked servers.

Wipe schedule

What is the wipe schedule on RustSkinLab Content Studio?

The rhythm of RustSkinLab Content Studio's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 27 days 3 hours ago is when its current world was made.

Joining the server

How do I join RustSkinLab Content Studio?

Press F1 in Rust, bring up the console and enter client.connect 72.251.221.49:28025. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp2
Max players It holds 2 slots.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166494
Build The game build here is 166494.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.