Rust Player Stats
Live UTC 89,289 playing

Online 72.58.87.64:28015 checked 1h ago

Lunitix test server

moddedoxide
Players now1
Slots50
Full2%
7-day average1peak 1
Rank#3,309top 15%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now1
2% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Standingtop 15%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctTue 13 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:32 UTC15d ago 1 – running 1
Tue 13 Oct, 06:23 UTC15d ago 1 – 0.3 days 0
Mon 12 Oct, 05:25 UTC16d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Lunitix test server online, and how reliable is it?

Online now, Lunitix test server is up. The last 7 full days put it at 157 of 168 hours up, 93% uptime. Rust Player Stats logged it for the first time on 12 October 2026.

Which Rust version is Lunitix test server on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Lunitix test server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is Lunitix test server located?

Nothing on Lunitix test server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 72.58.87.64:28015.

Server tags

What do the server tags on Lunitix test server mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Lunitix test server publishes, and the game's server browser reads them. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Lunitix test server?

The Rust Player Stats lists that include Lunitix test server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules and settings

Which map is running on Lunitix test server?

A procedural map, generated by the game, is what Lunitix test server runs.

What are the rules and settings on Lunitix test server?

The name of Lunitix test server does not say what the gather rate is. Up to 8 players to a group, which is the default. survival, build, gather and raid in the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Lunitix test server right now?

1 of 50 slots are filled on Lunitix test server right now. Seven days back gives an average of 1 players and a peak of 1. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 1 players.

Where does Lunitix test server sit in the rankings?

Player hours over seven days place Lunitix test server at #3,309, among the top 15% of ranked servers.

Wipe timing

What is the wipe schedule on Lunitix test server?

There is no next wipe to predict for Lunitix test server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 15 days 6 hours ago.

What does wipe day look like on Lunitix test server?

1 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe.

Joining the server

How do I join Lunitix test server?

In the Rust console (F1) type client.connect 72.58.87.64:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp50
Max players It holds 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.