Rust Player Stats
Live UTC 37,293 playing

Offline 73.220.49.87:28015 checked 1d ago

Custom Server

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,353top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list4 of 48 hours
hours it answered in the last two days
Server fps141
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123404:0005:0006:0007:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:03 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Custom Server online, and how reliable is it?

Custom Server sits offline; 43 hours ago is when it was last seen. Going by the uptime it reports, the last restart came about 1 hours ago. 4 of 168 hours were up over the last 7 full days, 2% of the time. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Custom Server run smoothly?

Averaging 141 server fps across the last 48 hours, it held a floor of 138. Buildings, deployables and everything else in the world pushed the entity count to 96,032. 2,213 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Custom Server on?

Windows carries Rust network protocol 2635 and build 168909 at Custom Server. To get in, your game needs the same protocol; Steam handles the update.

Where is Custom Server located?

Nothing on Custom Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 73.220.49.87:28015.

Server tags

What do the server tags on Custom Server mean?

The game's server browser reads these tags from Custom Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include Custom Server?

The Rust Player Stats lists that include Custom Server are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on Custom Server?

Custom Server runs a game-generated procedural map: size 4,000, seed 1234. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on Custom Server?

Nothing in the name of Custom Server states a gather rate. Groups top out at 8 players, the default for the game. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is on: VAC.

Live counts

What is the population on Custom Server at the moment?

Last seen 43 hours ago, Custom Server is offline right now. The seven-day average for this server is 0 players.

Where does Custom Server sit in the rankings?

Player hours over seven days place Custom Server at #15,353, among the top 69% of ranked servers.

Wipe schedule

What is the wipe schedule on Custom Server?

To tell its rhythm, more of Custom Server's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 26 days 22 hours ago.

What does wipe day look like on Custom Server?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Joining the server

How do I join Custom Server?

In the Rust console (F1) type client.connect 73.220.49.87:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.