Rust Player Stats
Live UTC 89,289 playing

Offline 73.46.68.165:28015 checked 15d ago

MOD Test Server

moddedoxide
Players now0
Slots200
Full0%
7-day average0peak –
Rank#15,346top 71%
Last wipe70d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 200 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 71%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is MOD Test Server online, and how reliable is it?

MOD Test Server sits offline; 15 days 4 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 20 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is MOD Test Server on?

Rust network protocol 2632 and build 161125 on Windows: that is the setup at MOD Test Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is MOD Test Server located?

No region is published by MOD Test Server. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 73.46.68.165:28015 is the address.

Server tags

What do the server tags on MOD Test Server mean?

The game's server browser reads these tags from MOD Test Server: gmrust (Game mode): Rust survival as standard; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default 8 per team applies here; v2632 (Protocol): Game protocol 2632: join only if your game matches that version; cs161125 (Build): Build number: 161125; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include MOD Test Server?

These Rust Player Stats lists take MOD Test Server: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which map is running on MOD Test Server?

MOD Test Server runs a game-generated procedural map: size 3,000, seed 12345. Same size, same seed, same map, so RustMaps shows it from this page.

What are the rules and settings on MOD Test Server?

The name of MOD Test Server does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. Anti-cheat is on: VAC.

Population

What is the population on MOD Test Server at the moment?

Down at the moment, MOD Test Server was last seen 15 days 4 hours ago.

Where does MOD Test Server sit in the rankings?

Player hours over seven days place MOD Test Server at #15,346, among the top 71% of ranked servers.

Wipe timing

What is the wipe schedule on MOD Test Server?

The record holds too few of MOD Test Server's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 70 days 16 hours ago.

Connect

How do I join MOD Test Server?

Console route: F1 in Rust, then client.connect 73.46.68.165:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp200,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp200
Max players Slot count: 200.
ts8
Group limit The default 8 per team applies here.
v2632
Protocol Game protocol 2632: join only if your game matches that version.
cs161125
Build Build number: 161125.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.