Offline 74.130.231.139:28015 checked 6d ago
KSK-Labs
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 01:50 UTC6d ago | 1 | – | running | 0 |
| Mon 19 Oct, 01:27 UTC10d ago | 1 | halved by day 1 | 4 days | 0 |
| Sat 17 Oct, 03:46 UTC12d ago | 1 | – | 1.9 days | 0 |
| Fri 16 Oct, 01:43 UTC13d ago | 1 | – | 1.1 days | 0 |
| Thu 15 Oct, 04:01 UTC14d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 08:02 UTC16d ago | 1 | – | 1.8 days | 0 |
| Sun 11 Oct, 19:53 UTC17d ago | 0 | – | 1.5 days | 0 |
| Thu 8 Oct, 20:25 UTC20d ago | 2 | held half | 3 days | 1 |
| Thu 8 Oct, 02:01 UTC21d ago | 2 | – | 0.8 days | 0 |
| Wed 7 Oct, 01:22 UTC22d ago | 1 | – | 1 days | 0 |
| Tue 6 Oct, 01:59 UTC23d ago | 1 | – | 1 days | 1 |
| Mon 5 Oct, 03:06 UTC24d ago | 1 | – | 1 days | 1 |
| Sun 4 Oct, 06:39 UTC25d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is KSK-Labs online, and how reliable is it?
Offline right now, with a last sighting 6 days 2 hours ago: KSK-Labs. 8 of 168 hours were up over the last 7 full days, 5% of the time. On 4 October 2026, Rust Player Stats saw it for the first time.
Which Rust version is KSK-Labs on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at KSK-Labs. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is KSK-Labs located?
Nothing on KSK-Labs states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 74.130.231.139:28015.
Lists and filters
What do the server tags on KSK-Labs mean?
Tags published by KSK-Labs and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp100 (Max players): It holds 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include KSK-Labs?
These Rust Player Stats lists take KSK-Labs: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
Which map is running on KSK-Labs?
KSK-Labs runs a game-generated procedural map: size 4,500, seed 4585. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.
What are the rules and settings on KSK-Labs?
The name of KSK-Labs does not say what the gather rate is. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Carbon plugins are running. Anti-cheat is on: VAC.
Live counts
How full is KSK-Labs right now?
Down at the moment, KSK-Labs was last seen 6 days 2 hours ago. Averaged across seven days: 0 players. The high point: 1.
Where does KSK-Labs sit in the rankings?
The last seven days put KSK-Labs at #13,846 on player hours: top 62% of all ranked servers.
Wipe timing
What is the wipe schedule on KSK-Labs?
No next wipe can be predicted for KSK-Labs, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 6 days 8 hours ago, its current world was made.
What does wipe day look like on KSK-Labs?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1, it had fallen below half when it didn't hold.
Connect
How do I join KSK-Labs?
In the Rust console (F1) type client.connect 74.130.231.139:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.