Rust Player Stats
Live UTC 52,558 playing

Online 74.244.31.245:28025 checked 13m ago

Peace, Then War

moddedcarbon
Players now0
Slots50
Full0%
7-day average0peak 8
Rank#4,722top 21%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 50 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak8
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps174
average over 48 hours; 60 or more is smooth
Standingtop 21%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

FitnessServer performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap25 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Thu 1 OctSun 6 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:43 UTC FW27d ago 5 – running 0
Sun 6 Sep, 19:56 UTC52d ago 3 halved by day 8 25 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Peace, Then War online, and how reliable is it?

Right now Peace, Then War is online. About 21 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does Peace, Then War run smoothly?

174 server fps on average over 48 hours, and never under 108. Its entity count reached 146,136: buildings, deployables and the rest of the world. 4,565 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is Peace, Then War on?

Windows carries Rust network protocol 2635 and build 168909 at Peace, Then War. To get in, your game needs the same protocol; Steam handles the update.

Where is Peace, Then War located?

Nothing on Peace, Then War states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 74.244.31.245:28025 is the address.

Lists and filters

What do the server tags on Peace, Then War mean?

The game's server browser reads these tags from Peace, Then War: gmrust (Game mode): Rust survival as standard; mp50 (Max players): The cap is 50 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): The plugin framework is Carbon. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Peace, Then War?

You will find Peace, Then War on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on Peace, Then War?

Peace, Then War runs a game-generated procedural map: size 4,800, seed 2056159002. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on Peace, Then War?

Nothing in the name of Peace, Then War states a gather rate. The cap is 8 players per group, the game's default. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

How full is Peace, Then War right now?

The board shows Peace, Then War at 0 players, with 50 slots in total. Averaged across seven days: 0 players. The high point: 8. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 8 players.

Where does Peace, Then War sit in the rankings?

Player hours over seven days place Peace, Then War at #4,722, among the top 21% of ranked servers.

Wipe days

What is the wipe schedule on Peace, Then War?

The record holds too few of Peace, Then War's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 14 hours ago, its current world was made.

What does wipe day look like on Peace, Then War?

4 players on average is what its recent wipes drew at their busiest. 1 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 8 when it didn't hold.

Joining the server

How do I join Peace, Then War?

Console route: F1 in Rust, then client.connect 74.244.31.245:28025. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival as standard.
mp50
Max players The cap is 50 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.