Rust Player Stats
Live UTC 51,299 playing

Online NA 74.91.115.89:21215 checked 10m ago

10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events

3x biweekly wipes moddedoxide
Players now1
Slots150
Full1%
7-day average1peak 4
Rank#3,507top 16% · #580 in NA
Last wipe13d agobiweekly schedule
Next wipe19hThu 29 Oct, 19:02 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 150 slots
Players now1
1% of the slots taken
7-day average1
players on an average hour this week
7-day peak4
the fullest it got this week
48-hour peak2
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps113
average over 48 hours; 60 or more is smooth
Standingtop 16%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 29 October, 19:02 UTCin 19h Every other Thursday at 19:02 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 19hThu 29 Oct, 19:02 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 19hThu 12 Nov, 19:02 UTC
  4. 28d 19hThu 26 Nov, 19:02 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 42d 19hThu 10 Dec, 19:02 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:02 UTC13d ago 5 – running 1
Thu 1 Oct, 18:04 UTC FW27d ago 9 halved by day 4 14 days 1
Thu 24 Sep, 19:02 UTC34d ago 7 halved by day 5 7 days 5
Thu 17 Sep, 19:03 UTC41d ago 13 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events online, and how reliable is it?

Online now, 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events is up. The reported uptime puts the last restart at roughly 42 hours ago. The last 7 full days put it at 168 of 168 hours up, 100% uptime. Rust Player Stats logged it for the first time on 13 September 2026.

Does 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events run smoothly?

The last 48 hours average out at 113 server fps; it never dropped below 89. Its entity count reached 100,982: buildings, deployables and the rest of the world. The memory ceiling was 3,072 MB. What players feel as lag is low fps paired with an entity count on the rise.

Which Rust version is 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events. To get in, your game needs the same protocol; Steam handles the update.

Where is 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events located?

Its NA tag places 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 74.91.115.89:21215.

Server tags

What do the server tags on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events mean?

The game's server browser reads these tags from 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events: gmrust (Game mode): The standard Rust survival rules apply here; mp150 (Max players): Slot count: 150; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

You will find 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events on the following Rust Player Stats lists: 3x Rust servers, ranked live, Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Map and rules

Which map is running on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

Size 4,000, seed 20247: that is the procedural map 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

3x gather is what 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events runs, matching its name. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Population

How full is 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events right now?

Out of 150 slots, 1 are taken on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events at this moment. Averaged across seven days: 1 players. The high point: 4. It drew its biggest crowd of the last 48 hours at 01:00 UTC: 2 players on average.

Where does 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events sit in the rankings?

Over the last seven days 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events has logged enough player hours for #3,507, which puts it in the top 16% of ranked servers and at #580 in North America.

Wipe schedule

What is the wipe schedule on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

The wipe rhythm for 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events is every other Thursday at 19:02 UTC. On Thursday 29 October at 19:02 UTC, its next wipe is due. The world it runs now was made 13 days 4 hours ago. Its tags carry an every-two-weeks wipe schedule.

What does wipe day look like on 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

At their busiest, its recent wipes drew 7 players on average. The crowd reached its peak 7 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 4, it had fallen below half when it didn't hold.

How to join

How do I join 10/15|Rusty|US|3X|LowPop|2Week|QuickSmelt|Events?

Console route: F1 in Rust, then client.connect 74.91.115.89:21215. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://www.isrusty.net/.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp150
Max players Slot count: 150.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.