Rust Player Stats
Live UTC 32,618 playing

Online NA · us1 194.46.57.40:28010 checked 14m ago

[US] Upsurge Main | 3x Vanilla | 10/27

3x weekly wipes vanillamoddedcarbon
Players now88
Slots170
Full52%
7-day average96peak 426
Rank#187top 0.8% · #39 in NA
Last wipe1d agoweekly schedule
Next wipe1d 16hFri 30 Oct, 20:58 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 170 slots
Players now88
52% of the slots taken
7-day average96
players on an average hour this week
7-day peak426
the fullest it got this week
48-hour peak426
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps30
average over 48 hours; 60 or more is smooth
Standingtop 0.8%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
020040060080005:0014:0023:0008:0017:0003:00Wiped Tue 27 Oct, 20:57 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
01020304005:0014:0023:0008:0017:0003:00Wiped Tue 27 Oct, 20:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
110020030040020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 0.8% of all ranked servers, top 2% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeFriday 30 October, 20:58 UTCin 1d 16h Every Tuesday at 20:57 and every Friday at 20:58 UTC · high confidence

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak399players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 1d 16hFri 30 Oct, 20:58 UTC
  2. 5d 16hTue 3 Nov, 20:57 UTC
  3. 7d 14hThu 5 Nov, 19:00 UTCFW
  4. 8d 16hFri 6 Nov, 20:58 UTC
  5. 12d 16hTue 10 Nov, 20:57 UTC
  6. 15d 16hFri 13 Nov, 20:58 UTC
  7. 19d 16hTue 17 Nov, 20:57 UTC
  8. 22d 16hFri 20 Nov, 20:58 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
0200400600800+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 394, 4 hours in, with 33 in the queue.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:57 UTC1d ago – – running 61
Fri 23 Oct, 20:58 UTC5d ago 394+33 queue halved by day 2 4 days 67
Tue 20 Oct, 20:57 UTC8d ago 441+39 queue halved by day 1 3 days 43
Fri 16 Oct, 20:57 UTC12d ago 362+51 queue halved by day 2 4 days 43
Tue 13 Oct, 20:58 UTC15d ago 442+37 queue halved by day 1 3 days 56
Fri 9 Oct, 20:58 UTC19d ago 446+39 queue halved by day 2 4 days 24
Tue 6 Oct, 20:57 UTC22d ago 464+11 queue halved by day 1 3 days 31
Fri 2 Oct, 20:57 UTC26d ago 345+8 queue halved by day 2 4 days 25
Tue 29 Sep, 20:59 UTC29d ago 483+58 queue halved by day 1 3 days 82
Fri 25 Sep, 20:59 UTC33d ago 401+11 queue halved by day 2 4 days 41

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is [US] Upsurge Main | 3x Vanilla | 10/27 online, and how reliable is it?

Online now, [US] Upsurge Main | 3x Vanilla | 10/27 is up. Going by the uptime it reports, the last restart came about 16 hours ago. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [US] Upsurge Main | 3x Vanilla | 10/27 run smoothly?

30 server fps on average over 48 hours, and never under 30. Up to 301,331 entities sat in the world, buildings and deployables included. The memory ceiling was 8,348 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [US] Upsurge Main | 3x Vanilla | 10/27 on?

On Linux, [US] Upsurge Main | 3x Vanilla | 10/27 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but the protocol has to match to join.

Where is [US] Upsurge Main | 3x Vanilla | 10/27 located?

Its region code is us1, and the NA tag places [US] Upsurge Main | 3x Vanilla | 10/27 in North America. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 194.46.57.40:28010.

Lists and filters

What do the server tags on [US] Upsurge Main | 3x Vanilla | 10/27 mean?

Tags published by [US] Upsurge Main | 3x Vanilla | 10/27 and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp170 (Max players): It holds 170 slots; ts12 (Group limit): Teams cap at 12; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $rus1 (Region code): Its region code is us1; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's game unaltered: no rates, kits or rules are changed; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins; NA (North America): The server browser files it under North America. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Who runs [US] Upsurge Main | 3x Vanilla | 10/27?

You can see a upsurgerust.com hostname on [US] Upsurge Main | 3x Vanilla | 10/27, and on 1 other server we track, so one operator probably runs them all.

Which Rust Player Stats lists and filters include [US] Upsurge Main | 3x Vanilla | 10/27?

These Rust Player Stats lists take [US] Upsurge Main | 3x Vanilla | 10/27: 3x Rust servers, ranked live, Modded Rust servers, live and North America Rust servers. Under the server list's filters it appears in: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x; Players now: At least 50; Average players: 50+ on average.

Server rules

Which map is running on [US] Upsurge Main | 3x Vanilla | 10/27?

[US] Upsurge Main | 3x Vanilla | 10/27 runs a game-generated procedural map: size 3,950, seed 253663126. Same size, same seed, same map, so RustMaps shows it from this page. Its map is called Custom Map.

What are the rules and settings on [US] Upsurge Main | 3x Vanilla | 10/27?

Gather rate for [US] Upsurge Main | 3x Vanilla | 10/27 is 3x, straight from its name. You can group up to 12 players. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Its self-description is vanilla: facepunch's game unaltered: no rates, kits or rules are changed. Anti-cheat is on: VAC.

Player counts

What is the population on [US] Upsurge Main | 3x Vanilla | 10/27 at the moment?

88 of 170 slots are filled on [US] Upsurge Main | 3x Vanilla | 10/27 right now. Seven days back gives an average of 96 players and a peak of 426. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 407 players.

Where does [US] Upsurge Main | 3x Vanilla | 10/27 sit in the rankings?

[US] Upsurge Main | 3x Vanilla | 10/27 sits at #187 for player hours in the past seven days — #39 in North America and inside the top 0.8% of every ranked server.

Wipe days

What is the wipe schedule on [US] Upsurge Main | 3x Vanilla | 10/27?

The wipe rhythm for [US] Upsurge Main | 3x Vanilla | 10/27 is every Tuesday at 20:57 and every Friday at 20:58 UTC. Due on Friday 30 October at 20:58 UTC is its next wipe. 31 hours ago is when its current world was made. A weekly wipe schedule is published in its tags.

What does wipe day look like on [US] Upsurge Main | 3x Vanilla | 10/27?

At their busiest, its recent wipes drew 399 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe, and 33 more waited in the queue. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2 when it didn't hold.

Joining the server

How do I join [US] Upsurge Main | 3x Vanilla | 10/27?

Press F1 in Rust, bring up the console and enter client.connect 194.46.57.40:28010. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://upsurgerust.com/store is where its website lives.

GlossaryServer tags

what each one means

Published as mp170,ptrak,$rus1,v2635,^z,^y,^w,^v,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode Rust survival as standard.
mp170
Max players It holds 170 slots.
ts12
Group limit Teams cap at 12.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer RakNet is in use.
$rus1
Region code Its region code is us1.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Facepunch's game unaltered: no rates, kits or rules are changed.

Mods and access

^z
Modded The game changes here through plugins or settings, so it's listed under Modded.
^y
Carbon It uses Carbon for plugins.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.