Rust Player Stats
Live UTC 42,340 playing

Online NA 74.91.115.89:41215 checked 7m ago

10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt

2x biweekly wipes moddedoxide
Players now0
Slots150
Full0%
7-day average1peak 2
Rank#3,524top 16% · #582 in NA
Last wipe13d agobiweekly schedule
Next wipe17hThu 29 Oct, 19:01 UTC
Launch Rust and join Website

By the numbersMatch stats

against its 150 slots
Players now0
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak2
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps118
average over 48 hours; 60 or more is smooth
Standingtop 16%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

FitnessServer performance

05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 29 October, 19:01 UTCin 17h Every other Thursday at 19:01 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 17hThu 29 Oct, 19:01 UTC
  2. 7d 17hThu 5 Nov, 19:00 UTCFW
  3. 14d 17hThu 12 Nov, 19:01 UTC
  4. 28d 17hThu 26 Nov, 19:01 UTC
  5. 35d 17hThu 3 Dec, 19:00 UTCFW
  6. 42d 17hThu 10 Dec, 19:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:01 UTC13d ago 4 – running 0
Thu 1 Oct, 18:03 UTC FW27d ago 3 halved by day 2 14 days 1
Thu 24 Sep, 19:01 UTC34d ago 7 halved by day 3 7 days 0
Thu 17 Sep, 19:02 UTC41d ago 6 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt online, and how reliable is it?

Online now, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt is up. About 44 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.

Does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt run smoothly?

Averaging 118 server fps across the last 48 hours, it held a floor of 95. Up to 96,930 entities sat in the world, buildings and deployables included. Memory use reached 3,445 MB. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt. To get in, your game needs the same protocol; Steam handles the update.

Where is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt located?

10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt gives North America as its location, with the NA tag. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 74.91.115.89:41215.

Tags

What do the server tags on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt mean?

The game's server browser reads these tags from 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt: gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Slot count: 150; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes come fortnightly; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays; NA (North America): The server browser files it under North America. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

The Rust Player Stats lists that include 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt are: 2x Rust servers, Modded Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Rules and settings

Which map is running on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

Size 4,000, seed 20247: that is the procedural map 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here.

What are the rules and settings on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

The name says it: 2x gather on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt at the moment?

0 of 150 slots are filled on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt right now. Averaged across seven days: 1 players. The high point: 2. Peak traffic in the last 48 hours landed at 02:00 UTC, averaging 1 players.

Where does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt sit in the rankings?

In North America it is #582, and #3,524 on seven-day player hours, in the top 16% of all ranked servers: 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt.

Wipe days

What is the wipe schedule on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

The wipe rhythm for 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt is every other Thursday at 19:01 UTC. On Thursday 29 October at 19:01 UTC, its next wipe is due. The world it runs now was made 13 days 6 hours ago. The wipe schedule in its tags is every two weeks.

What does wipe day look like on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

The average busiest point of its recent wipes was 5 players. The crowd reached its peak 25 hours after the latest wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3, it had fallen below half when it didn't hold.

Connect

How do I join 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

Press F1 in Rust, bring up the console and enter client.connect 74.91.115.89:41215. The Launch Rust button here does the same, opening Rust via Steam and connecting you. You will find the website at https://www.isrusty.net/.

GlossaryServer tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp150
Max players Slot count: 150.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol Game protocol 2635: join only if your game matches that version.
cs168909
Build The game build here is 168909.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes come fortnightly.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.