Online NA 75.111.8.80:28015 checked 9m ago
Bigfoot Island
By the numbersMatch stats
against its 69 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
force wipes onlyNext wipeThursday 5 November, 19:00 UTCin 7d 15h The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is Bigfoot Island online, and how reliable is it?
Right now Bigfoot Island is online. About 6 days 6 hours ago is when it restarted, judging by its reported uptime. 167 of 168 hours were up over the last 7 full days, 99% of the time. Rust Player Stats logged it for the first time on 13 September 2026.
Does Bigfoot Island run smoothly?
99 server fps on average over 48 hours, and never under 74. Up to 165,220 entities sat in the world, buildings and deployables included. The memory ceiling was 6,471 MB. What players feel as lag is low fps paired with an entity count on the rise.
Which Rust version is Bigfoot Island on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at Bigfoot Island. To get in, your game needs the same protocol; Steam handles the update.
Where is Bigfoot Island located?
The NA tag on Bigfoot Island puts it in North America. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 75.111.8.80:28015.
Server tags
What do the server tags on Bigfoot Island mean?
The game's server browser reads these tags from Bigfoot Island: gmrust (Game mode): Survival, standard Rust style; mp69 (Max players): Slot count: 69; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^p (PvE): Players don't fight each other here; the world does the killing; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): In the server browser it sits under North America. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include Bigfoot Island?
The Rust Player Stats lists that include Bigfoot Island are: Modded Rust servers, live, Best Rust PvE servers (2026) and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which map is running on Bigfoot Island?
The procedural map on Bigfoot Island is size 5,000, generated by the game from seed 1851427332. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Bigfoot Island?
The name of Bigfoot Island does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as pve, other players are not fought. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.
Player counts
What is the population on Bigfoot Island at the moment?
0 of 69 slots are filled on Bigfoot Island right now. The seven-day average sits at 0 players; the peak reached 2. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 1 players.
Where does Bigfoot Island sit in the rankings?
Bigfoot Island sits at #5,897 for player hours in the past seven days — #965 in North America and inside the top 26% of every ranked server.
Wipe schedule
What is the wipe schedule on Bigfoot Island?
Once a month, Bigfoot Island wipes with the force wipe. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. The world it runs now was made 27 days 10 hours ago. A monthly wipe schedule is published in its tags.
What does wipe day look like on Bigfoot Island?
The average busiest point of its recent wipes was 3 players. 6 hours after the wipe, the crowd peaked on the latest wipe.
Connect
How do I join Bigfoot Island?
Console route: F1 in Rust, then client.connect 75.111.8.80:28015. Or use Launch Rust here, which opens Rust through Steam and connects you. You will find the website at https://discord.com/invite/Ps5TxDP6rr.
GlossaryServer tags
what each one meansPublished as mp69,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp69
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.