Rust Player Stats
Live UTC 92,145 playing

Online 75.186.19.63:28015 checked 11m ago

My Rust server | Powered by AMP

moddedoxide
Players now0
Slots100
Full0%
7-day average0peak –
Rank#15,383top 70%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list47 of 48 hours
hours it answered in the last two days
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct13 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap24.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:10 UTC7d ago 0 – running 0
Fri 25 Sep, 20:33 UTC31d ago 0 – 24.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is My Rust server | Powered by AMP online, and how reliable is it?

The lights are on at My Rust server | Powered by AMP: online as you read this. The last 7 full days put it at 152 of 168 hours up, 90% uptime. Rust Player Stats logged it for the first time on 25 September 2026.

Which Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2634 and build 167781. To get in, your game needs the same protocol; Steam handles the update.

Where is My Rust server | Powered by AMP located?

There is no region published on My Rust server | Powered by AMP. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 75.186.19.63:28015.

Lists and filters

What do the server tags on My Rust server | Powered by AMP mean?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?

You will find My Rust server | Powered by AMP on the following Rust Player Stats lists: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which map is running on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a map the game generates: procedural.

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not say what the gather rate is. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is off: VAC.

Live counts

What is the population on My Rust server | Powered by AMP at the moment?

0 of 100 slots are filled on My Rust server | Powered by AMP right now. Averaged out across the past week, the count is 0 players.

Where does My Rust server | Powered by AMP sit in the rankings?

The last seven days put My Rust server | Powered by AMP at #15,383 on player hours: top 70% of all ranked servers.

Wipe days

What is the wipe schedule on My Rust server | Powered by AMP?

The record holds too few of My Rust server | Powered by AMP's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 7 days 3 hours ago, its current world was made.

What does wipe day look like on My Rust server | Powered by AMP?

At their busiest, its recent wipes drew 0 players on average. The crowd reached its peak 0 hours after the latest wipe.

Connect

How do I join My Rust server | Powered by AMP?

Console route: F1 in Rust, then client.connect 75.186.19.63:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp100
Max players The cap is 100 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Your game must be on protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.