Rust Player Stats
Live UTC 76,398 playing

Offline 76.13.112.232:28017 checked 1d ago

My Rust server | Powered by AMP

moddedoxide
Players now0
Slots25
Full0%
7-day average0peak –
Rank#15,432top 69%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 25 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
48-hour peak0
the busiest hour of the last two days
On the list5 of 48 hours
hours it answered in the last two days
Server fps45
average over 48 hours; 60 or more is smooth
Standingtop 69%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
0123414:0015:0016:0017:0018:00

Hourly average and peak, UTC.

FitnessServer performance

02040608014:0015:0016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 00:35 UTC17d ago 0 – running 0
Wed 30 Sep, 22:31 UTC27d ago 4 halved by day 1 10.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is My Rust server | Powered by AMP online, and how reliable is it?

Down at the moment, My Rust server | Powered by AMP was last seen 43 hours ago. The reported uptime puts the last restart at roughly 41 hours ago. 40% of the time over the last 7 full days, which is 67 of 168 hours up. On 13 September 2026, Rust Player Stats saw it for the first time.

Does My Rust server | Powered by AMP run smoothly?

45 server fps on average over 48 hours, and never under 9. Its entity count reached 71,245: buildings, deployables and the rest of the world. The memory ceiling was 2,787 MB. A climbing entity count plus low fps: that is lag, as players experience it.

Which Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2635 and build 167781. To get in, your game needs the same protocol; Steam handles the update.

Where is My Rust server | Powered by AMP located?

There is no region published on My Rust server | Powered by AMP. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 76.13.112.232:28017.

Tags

What do the server tags on My Rust server | Powered by AMP mean?

Tags published by My Rust server | Powered by AMP and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp25 (Max players): Slot count: 25; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.

Which Rust Player Stats lists and filters include My Rust server | Powered by AMP?

The Rust Player Stats lists that include My Rust server | Powered by AMP are: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is running on My Rust server | Powered by AMP?

Size 4,096, seed 1497290993: that is the procedural map My Rust server | Powered by AMP runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.

What are the rules and settings on My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not say what the gather rate is. The cap is 8 players per group, the game's default. gather, build, raid: the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.

Population

What is the population on My Rust server | Powered by AMP at the moment?

Last seen 43 hours ago, My Rust server | Powered by AMP is offline right now. The seven-day average for this server is 0 players.

Where does My Rust server | Powered by AMP sit in the rankings?

The last seven days put My Rust server | Powered by AMP at #15,432 on player hours: top 69% of all ranked servers.

Wipe timing

What is the wipe schedule on My Rust server | Powered by AMP?

To tell its rhythm, more of My Rust server | Powered by AMP's wipes need to be on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 17 days 13 hours ago, its current world was made.

What does wipe day look like on My Rust server | Powered by AMP?

The average busiest point of its recent wipes was 2 players. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't hold.

Joining the server

How do I join My Rust server | Powered by AMP?

Console route: F1 in Rust, then client.connect 76.13.112.232:28017. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp25
Max players Slot count: 25.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2635
Protocol To join, your game has to run protocol 2635.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.