Offline 79.127.254.134:28015 checked 1d ago
Hunter's Cove
By the numbersMatch stats
against its 1 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 02:52 UTC3d ago | 1 | – | running | 0 |
| Sat 17 Oct, 02:31 UTC12d ago | 1 | – | 9 days | 0 |
| Thu 15 Oct, 22:27 UTC13d ago | 1 | – | 1.2 days | 1 |
| Thu 15 Oct, 01:40 UTC14d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 23:20 UTC15d ago | 1 | – | 1.1 days | 1 |
| Mon 12 Oct, 23:03 UTC16d ago | 1 | – | 1 days | 1 |
| Sat 3 Oct, 06:32 UTC25d ago | 1 | held half | 9.7 days | 1 |
| Fri 2 Oct, 21:15 UTC26d ago | 1 | – | 0.4 days | 1 |
| Fri 2 Oct, 03:16 UTC27d ago | 1 | – | 0.7 days | 1 |
| Sat 26 Sep, 04:55 UTC33d ago | 1 | – | 5.9 days | 1 |
| Fri 25 Sep, 22:38 UTC33d ago | 1 | – | 0.3 days | 1 |
| Fri 25 Sep, 05:48 UTC33d ago | 1 | – | 0.7 days | 0 |
| Thu 24 Sep, 01:03 UTC35d ago | 1 | – | 1.2 days | 1 |
| Tue 22 Sep, 18:51 UTC36d ago | 1 | – | 1.3 days | 1 |
| Sun 20 Sep, 20:48 UTC38d ago | 1 | – | 1.9 days | 1 |
| Thu 17 Sep, 01:51 UTC42d ago | 1 | held half | 3.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Hunter's Cove online, and how reliable is it?
Offline right now, with a last sighting 28 hours ago: Hunter's Cove. 2% of the time over the last 7 full days, which is 3 of 168 hours up. Rust Player Stats logged it for the first time on 16 September 2026.
Which Rust version is Hunter's Cove on?
Windows carries Rust network protocol 2635 and build 168909 at Hunter's Cove. To get in, your game needs the same protocol; Steam handles the update.
Where is Hunter's Cove located?
There is no region published on Hunter's Cove. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 79.127.254.134:28015.
Lists and filters
What do the server tags on Hunter's Cove mean?
Tags published by Hunter's Cove and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp1 (Max players): It holds 1 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Game protocol 2635: join only if your game matches that version; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include Hunter's Cove?
You will find Hunter's Cove on the following Rust Player Stats lists: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules and settings
What are the rules and settings on Hunter's Cove?
Nothing in the name of Hunter's Cove states a gather rate. Up to 8 players to a group, which is the default. It plays as survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Population
What is the population on Hunter's Cove at the moment?
Last seen 28 hours ago, Hunter's Cove is offline right now. Seven days back gives an average of 1 players and a peak of 1. Peak traffic in the last 48 hours landed at 23:00 UTC, averaging 1 players.
Where does Hunter's Cove sit in the rankings?
Player hours over seven days place Hunter's Cove at #11,529, among the top 52% of ranked servers.
Wipe timing
What is the wipe schedule on Hunter's Cove?
No next wipe can be predicted for Hunter's Cove, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 3 days 2 hours ago, its current world was made.
What does wipe day look like on Hunter's Cove?
At their busiest, its recent wipes drew 1 players on average. The crowd reached its peak 45 hours after the latest wipe.
Connect
How do I join Hunter's Cove?
In the Rust console (F1) type client.connect 79.127.254.134:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.