Online 79.137.98.20:28015 checked 7m ago
Facepunch Playtest
By the numbersMatch stats
against its unknown slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 0 | – | running | 0 |
| Mon 28 Sep, 07:20 UTC31d ago | 28+1 queue | halved by day 1 | 3.4 days | 0 |
| Thu 24 Sep, 10:57 UTC35d ago | 0 | – | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is Facepunch Playtest online, and how reliable is it?
Online now, Facepunch Playtest is up. About 41 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. On 13 September 2026, Rust Player Stats saw it for the first time.
Does Facepunch Playtest run smoothly?
Averaging 54 server fps across the last 48 hours, it held a floor of 32. Up to 403,000 entities sat in the world, buildings and deployables included. The memory ceiling was 11,033 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Facepunch Playtest on?
On Windows, Facepunch Playtest runs Rust network protocol 2635 and build 169375. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is Facepunch Playtest located?
There is no region published on Facepunch Playtest. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 79.137.98.20:28015 is the address.
Lists and filters
What do the server tags on Facepunch Playtest mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival as standard; mp0 (Max players): It holds 0 slots; ts100 (Group limit): Teams cap at 100; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs169375 (Build): It runs game build 169375; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one are the tags Facepunch Playtest publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Who runs Facepunch Playtest?
One operator most likely runs Facepunch Playtest and the 124 other servers we track that share its playrust.com hostname.
Which Rust Player Stats lists and filters include Facepunch Playtest?
The Rust Player Stats lists that include Facepunch Playtest are: Official Rust servers, ranked live. Searching the server list with these filters returns it: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Rules and settings
Which map is running on Facepunch Playtest?
The procedural map on Facepunch Playtest is size 4,500, generated by the game from seed 1377699477. Same size, same seed, same map, so RustMaps shows it from this page.
What are the rules and settings on Facepunch Playtest?
No gather rate appears in the name of Facepunch Playtest. Groups top out at 100 players. It plays as survival, build, gather and raid in the standard game. PvP is on, and so is raiding. It appears under Official inside the game. Anti-cheat is on: VAC.
Live counts
What is the population on Facepunch Playtest at the moment?
The count reads 0 on Facepunch Playtest at this moment. The seven-day average sits at 0 players; the peak reached 1. It drew its biggest crowd of the last 48 hours at 15:00 UTC: 0 players on average.
Where does Facepunch Playtest sit in the rankings?
The last seven days put Facepunch Playtest at #14,019 on player hours: top 63% of all ranked servers.
Wipe timing
What is the wipe schedule on Facepunch Playtest?
No next wipe can be predicted for Facepunch Playtest, because it wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 18 hours ago, its current world was made.
What does wipe day look like on Facepunch Playtest?
9 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 1, it had fallen below half when it didn't hold.
Joining the server
How do I join Facepunch Playtest?
Console route: F1 in Rust, then client.connect 79.137.98.20:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp0,ptrak,$r?,v2635,gmrust,cs169375,ts100
On Rust Player Stats
Game
gmrust
mp0
ts100
v2635
cs169375
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.