Rust Player Stats
Live UTC 103,775 playing

Online 79.137.98.21:28015 checked 7m ago

[EU] Facepunch Staging Primitive Small

official monthly wipes
Players now1
Slots250
Full0%
7-day average1peak 8
Rank#2,606top 12%
Last wipe8h agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Launch Rust and join

By the numbersMatch stats

against its 250 slots
Players now1
0% of the slots taken
7-day average1
players on an average hour this week
7-day peak8
the fullest it got this week
48-hour peak5
the busiest hour of the last two days
On the list46 of 48 hours
hours it answered in the last two days
Server fps60
average over 48 hours; 60 or more is smooth
Standingtop 12%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeakWipe
0246819:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 10:15 UTCWIPE

Hourly average and peak, UTC.

FitnessServer performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Thu 29 Oct, 10:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

fixed weekdays

Next wipeThursday 5 November, 19:00 UTCin 7d 0h The force wipe · high confidence

usual gap35 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 26

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:15 UTC8h ago – – running 1
Thu 24 Sep, 11:45 UTC35d ago 7 – – 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is [EU] Facepunch Staging Primitive Small online, and how reliable is it?

Right now [EU] Facepunch Staging Primitive Small is online. About 6 hours ago is when it restarted, judging by its reported uptime. 99% of the time over the last 7 full days, which is 167 of 168 hours up. Rust Player Stats logged it for the first time on 13 September 2026.

Does [EU] Facepunch Staging Primitive Small run smoothly?

The last 48 hours average out at 60 server fps; it never dropped below 60. Buildings, deployables and everything else in the world pushed the entity count to 82,000. 3,212 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.

Which Rust version is [EU] Facepunch Staging Primitive Small on?

Rust network protocol 2636 and build 169627 on Windows: that is the setup at [EU] Facepunch Staging Primitive Small. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is [EU] Facepunch Staging Primitive Small located?

No region tag comes from [EU] Facepunch Staging Primitive Small, but the name points to Europe. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 79.137.98.21:28015 is the address.

Tags

What do the server tags on [EU] Facepunch Staging Primitive Small mean?

Tags published by [EU] Facepunch Staging Primitive Small and picked up by the in-game browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Bows, spears and melee only: the primitive ruleset; mp250 (Max players): It holds 250 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2636 (Protocol): To join, your game has to run protocol 2636; cs169627 (Build): The game build here is 169627; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe is the monthly wipe here; ^t (Tutorial on): The tutorial from Facepunch is open to new players; sc2 (Custom tag): You won't find it among Rust's standard tags: the owner or a plugin set it. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Who runs [EU] Facepunch Staging Primitive Small?

A single operator most likely stands behind [EU] Facepunch Staging Primitive Small and the 124 other servers we track with the same playrust.com hostname.

Which Rust Player Stats lists and filters include [EU] Facepunch Staging Primitive Small?

The Rust Player Stats lists that include [EU] Facepunch Staging Primitive Small are: EU Rust servers, live, Official Rust servers, ranked live, Primitive Rust servers, live and Rust tutorial servers. Searching the server list with these filters returns it: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

Rules and settings

Which map is running on [EU] Facepunch Staging Primitive Small?

The procedural map on [EU] Facepunch Staging Primitive Small is size 3,750, generated by the game from seed 1756228292. You can look at it on RustMaps from this page, since size and seed give the same map.

What are the rules and settings on [EU] Facepunch Staging Primitive Small?

Nothing in the name of [EU] Facepunch Staging Primitive Small states a gather rate. Groups top out at 8 players, the default for the game. primitive, bows, spears and melee, with no guns. PvP is on, and so is raiding. The in-game Official tab is where it is listed. Anti-cheat is on: VAC.

Live counts

How full is [EU] Facepunch Staging Primitive Small right now?

The board shows [EU] Facepunch Staging Primitive Small at 1 players, with 250 slots in total. The seven-day average sits at 1 players; the peak reached 8. It drew its biggest crowd of the last 48 hours at 17:00 UTC: 4 players on average.

Where does [EU] Facepunch Staging Primitive Small sit in the rankings?

The last seven days put [EU] Facepunch Staging Primitive Small at #2,606 on player hours: top 12% of all ranked servers.

Wipe days

What is the wipe schedule on [EU] Facepunch Staging Primitive Small?

The wipe rhythm for [EU] Facepunch Staging Primitive Small is every 5 weeks on Thursday at 10:15 UTC. When every Rust server wipes, on Thursday 5 November at 19:00 UTC, its next wipe is the force wipe. 8 hours ago, its current world was made. The wipe schedule in its tags is monthly.

What does wipe day look like on [EU] Facepunch Staging Primitive Small?

The average busiest point of its recent wipes was 7 players. The crowd reached its peak 32 hours after the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 26, it had fallen below half when it didn't hold.

Connect

How do I join [EU] Facepunch Staging Primitive Small?

Press F1 in Rust, bring up the console and enter client.connect 79.137.98.21:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp250,ptrak,$r?,v2636,^m,^t,gmprimitive,cs169627,sc2,ts8

On Rust Player Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Bows, spears and melee only: the primitive ruleset.
mp250
Max players It holds 250 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2636
Protocol To join, your game has to run protocol 2636.
cs169627
Build The game build here is 169627.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe is the monthly wipe here.

Gameplay

^t
Tutorial on The tutorial from Facepunch is open to new players.

Other

sc2
Custom tag You won't find it among Rust's standard tags: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.