Online NA 64.40.8.62:28019 checked 7m ago
RustForNoobs.com Primitive | Bow / Melee | Medieval
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
FixturesWipe schedule
fixed weekdaysNext wipeThursday 5 November, 19:00 UTCin 8d 14h The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 9d 6hFri 6 Nov, 11:17 UTC
- 15d 17hThu 12 Nov, 21:54 UTC
- 23d 6hFri 20 Nov, 11:17 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 37d 6hFri 4 Dec, 11:17 UTC
- 43d 17hThu 10 Dec, 21:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 35 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 11:17 UTC4d ago | 6 | – | running | 0 |
| Thu 15 Oct, 21:54 UTC12d ago | 4 | held half | 7.6 days | 2 |
| Fri 9 Oct, 11:17 UTC18d ago | 4 | held half | 6.4 days | 0 |
| Thu 1 Oct, 17:49 UTC FW26d ago | 5 | halved by day 3 | 7.7 days | 0 |
| Fri 25 Sep, 11:18 UTC32d ago | 4 | held half | 6.3 days | 0 |
| Thu 17 Sep, 21:54 UTC40d ago | 3 | halved by day 5 | 7.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is RustForNoobs.com Primitive | Bow / Melee | Medieval online, and how reliable is it?
The lights are on at RustForNoobs.com Primitive | Bow / Melee | Medieval: online as you read this. Going by the uptime it reports, the last restart came about 15 hours ago. The last 7 full days put it at 167 of 168 hours up, 99% uptime. Rust Player Stats logged it for the first time on 13 September 2026.
Does RustForNoobs.com Primitive | Bow / Melee | Medieval run smoothly?
40 server fps on average over 48 hours, and never under 10. Its entity count reached 85,982: buildings, deployables and the rest of the world. The memory ceiling was 4,172 MB. A climbing entity count plus low fps: that is lag, as players experience it.
Which Rust version is RustForNoobs.com Primitive | Bow / Melee | Medieval on?
Rust network protocol 2635 and build 168909 on Windows: that is the setup at RustForNoobs.com Primitive | Bow / Melee | Medieval. Steam updates your game for you, but the protocol has to match to join.
Where is RustForNoobs.com Primitive | Bow / Melee | Medieval located?
The NA tag on RustForNoobs.com Primitive | Bow / Melee | Medieval puts it in North America. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 64.40.8.62:28019.
Lists and filters
What do the server tags on RustForNoobs.com Primitive | Bow / Melee | Medieval mean?
Tags published by RustForNoobs.com Primitive | Bow / Melee | Medieval and picked up by the in-game browser: gmprimitive (Game mode): No guns here: primitive means bows, spears and melee only; mp50 (Max players): It holds 50 slots; ts16 (Group limit): The team limit is 16; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded; NA (North America): North America is where the browser lists it. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Who runs RustForNoobs.com Primitive | Bow / Melee | Medieval?
One operator most likely runs RustForNoobs.com Primitive | Bow / Melee | Medieval and the 51 other servers we track that share its rustfornoobs.com hostname.
Which Rust Player Stats lists and filters include RustForNoobs.com Primitive | Bow / Melee | Medieval?
The Rust Player Stats lists that include RustForNoobs.com Primitive | Bow / Melee | Medieval are: Rust servers for new players, Modded Rust servers, live, Primitive Rust servers, live and North America Rust servers. Searching the server list with these filters returns it: Region: North America; Type: Modded; Game mode: Primitive; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
Which map is running on RustForNoobs.com Primitive | Bow / Melee | Medieval?
Size 3,500, seed 23241: that is the procedural map RustForNoobs.com Primitive | Bow / Melee | Medieval runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called RustForNoobs Generated Maps.
What are the rules and settings on RustForNoobs.com Primitive | Bow / Melee | Medieval?
Nothing in the name of RustForNoobs.com Primitive | Bow / Melee | Medieval states a gather rate. A group holds 16 players at most. It plays as primitive, bows, spears and melee, with no guns. You can fight and raid other players here. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is on, so Valve's anti-cheat is watching.
Player counts
How full is RustForNoobs.com Primitive | Bow / Melee | Medieval right now?
The board shows RustForNoobs.com Primitive | Bow / Melee | Medieval at 1 players, with 50 slots in total. Seven days back gives an average of 1 players and a peak of 7. Peak traffic in the last 48 hours landed at 21:00 UTC, averaging 5 players.
Where does RustForNoobs.com Primitive | Bow / Melee | Medieval sit in the rankings?
Over the last seven days RustForNoobs.com Primitive | Bow / Melee | Medieval has logged enough player hours for #3,276, which puts it in the top 15% of ranked servers and at #542 in North America.
Wipe timing
What is the wipe schedule on RustForNoobs.com Primitive | Bow / Melee | Medieval?
RustForNoobs.com Primitive | Bow / Melee | Medieval follows a wipe rhythm of every 4 weeks on Thursday at 21:54 and every other Friday at 11:17 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, when every Rust server wipes. 4 days 17 hours ago is when its current world was made. The wipe schedule in its tags is every two weeks.
What does wipe day look like on RustForNoobs.com Primitive | Bow / Melee | Medieval?
At their busiest, its recent wipes drew 5 players on average. 35 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 60% of its recent wipes. It fell below half by day 4 when it didn't hold.
Connect
How do I join RustForNoobs.com Primitive | Bow / Melee | Medieval?
Press F1 in Rust, bring up the console and enter client.connect 64.40.8.62:28019. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://rustfornoobs.com is where its website lives.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^b,NA,gmprimitive,cs168909,ts16,^o^z
Game
gmprimitive
mp50
ts16
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
