Rust Player Stats
Live UTC 34,993 playing

Offline 79.223.239.140:28025 checked 10h ago

Operational Control Center

moddedoxide
Players now1
Slots3
Full33%
7-day average1peak 1
Rank#9,032top 41%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 3 slots
Players now1
33% of the slots taken
7-day average1
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list5 of 48 hours
hours it answered in the last two days
Standingtop 41%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75117:0018:0019:0019:0020:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Operator and location

Is Operational Control Center online, and how reliable is it?

Operational Control Center sits offline; 10 hours ago is when it was last seen. 8% of the time over the last 3 full days, which is 6 of 72 hours up. On 25 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is Operational Control Center on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at Operational Control Center. Steam updates your game for you, but the protocol has to match to join.

Where is Operational Control Center located?

Nothing on Operational Control Center states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. 79.223.239.140:28025 is the address.

Server tags

What do the server tags on Operational Control Center mean?

Tags published by Operational Control Center and picked up by the in-game browser: gmvanilla (Game mode): Survival, vanilla style; mp3 (Max players): The cap is 3 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include Operational Control Center?

You will find Operational Control Center on the following Rust Player Stats lists: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

What are the rules and settings on Operational Control Center?

The name of Operational Control Center does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. Anti-cheat is on: VAC.

Population

How full is Operational Control Center right now?

Down at the moment, Operational Control Center was last seen 10 hours ago. Averaged across seven days: 1 players. The high point: 1. It drew its biggest crowd of the last 48 hours at 18:00 UTC: 1 players on average.

Where does Operational Control Center sit in the rankings?

The last seven days put Operational Control Center at #9,032 on player hours: top 41% of all ranked servers.

Wipe days

What is the wipe schedule on Operational Control Center?

The record holds too few of Operational Control Center's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 5 days 18 hours ago, its current world was made.

Connect

How do I join Operational Control Center?

Console route: F1 in Rust, then client.connect 79.223.239.140:28025. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp3
Max players The cap is 3 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code There's no region code on this one.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.