Rust Player Stats
Live UTC 34,855 playing

Offline 80.0.58.86:28015 checked 14d ago

TML Dev

moddedcarbon
Players now0
Slots10
Full0%
7-day average0peak –
Rank#15,226top 70%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct17 Oct19 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:55 UTC15d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is TML Dev online, and how reliable is it?

TML Dev sits offline; 14 days 10 hours ago is when it was last seen. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 12 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is TML Dev on?

On Windows, TML Dev runs Rust network protocol 2634 and build 167781. To get in, your game needs the same protocol; Steam handles the update.

Where is TML Dev located?

Nothing on TML Dev states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 80.0.58.86:28015.

Lists and filters

What do the server tags on TML Dev mean?

The game's server browser reads these tags from TML Dev: gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): The cap is 10 slots; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include TML Dev?

These Rust Player Stats lists take TML Dev: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

Which map is running on TML Dev?

The game generates the procedural map on TML Dev.

What are the rules and settings on TML Dev?

The name of TML Dev does not say what the gather rate is. Groups top out at 8 players, the default for the game. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Carbon. Anti-cheat is on: VAC.

Population

How full is TML Dev right now?

Down at the moment, TML Dev was last seen 14 days 10 hours ago.

Where does TML Dev sit in the rankings?

Ranked #15,226 on seven-day player hours, TML Dev is in the top 70% of all ranked servers.

Wipe schedule

What is the wipe schedule on TML Dev?

To tell its rhythm, more of TML Dev's wipes need to be on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 15 days 2 hours ago.

What does wipe day look like on TML Dev?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

Connect

How do I join TML Dev?

In the Rust console (F1) type client.connect 80.0.58.86:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players The cap is 10 slots.
ts8
Group limit No more than 8 to a team, as the game sets by default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code There's no region code on this one.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.