Offline 80.187.122.75:28015 checked 34d ago
insprd local test
By the numbersMatch stats
against its 50 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is insprd local test online, and how reliable is it?
Down at the moment, insprd local test was last seen 34 days 18 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. On 17 September 2026, Rust Player Stats saw it for the first time.
Which Rust version is insprd local test on?
On Windows, insprd local test runs Rust network protocol 2633 and build 163794. To get in, your game needs the same protocol; Steam handles the update.
Where is insprd local test located?
Nothing states a region for insprd local test, whose region code is fra. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 80.187.122.75:28015 is the address.
Tags
What do the server tags on insprd local test mean?
The game's server browser reads these tags from insprd local test: gmrust (Game mode): Rust survival as standard; mp50 (Max players): Slot count: 50; ts10 (Group limit): The team limit is 10; v2633 (Protocol): Game protocol 2633: join only if your game matches that version; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer RakNet is in use; $rfra (Region code): Region code: fra; ^c (Creative): Creative sandbox: skip gathering and build whatever you want; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot comes to you here: aim and PvP practice; ^j (Battle royale): Fight and loot while the zone shrinks; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded. The tags carry more besides: present players, queue length and when the world was made, all displayed at the top of this page.
Which Rust Player Stats lists and filters include insprd local test?
You will find insprd local test on the following Rust Player Stats lists: Modded Rust servers, live, Rust aim training servers, ranked live, Build and creative servers, live and Rust creative servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Creative ^c, Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
What are the rules and settings on insprd local test?
The name of insprd local test does not say what the gather rate is. Groups top out at 10 players. minigames & battle royale, arenas, parkour, Bedwars and battle royale. Plugins or settings change the game, so the server browser lists it as Modded. It runs plugins: Oxide. Anti-cheat is on: VAC.
Population
How full is insprd local test right now?
The board shows insprd local test offline, last seen 34 days 18 hours ago.
Where does insprd local test sit in the rankings?
Player hours over seven days place insprd local test at #15,471, among the top 71% of ranked servers.
Wipe days
What is the wipe schedule on insprd local test?
The rhythm of insprd local test's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 47 days 8 hours ago is when its current world was made.
Connect
How do I join insprd local test?
Console route: F1 in Rust, then client.connect 80.187.122.75:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp50,ptrak,$rfra,v2633,^c,^e,^d,^j,gmrust,cs163794,ts10,^o^z
Game
gmrust
mp50
ts10
v2633
cs163794
ptrak
$rfra
Gameplay
^c
^e
^d
^j
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.