Offline 80.187.123.34:28015 checked 10d ago
homeserver build test
By the numbersMatch stats
against its 4 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server details
Is homeserver build test online, and how reliable is it?
Down at the moment, homeserver build test was last seen 10 days 12 hours ago. 0 of 168 hours were up over the last 7 full days, 0% of the time. Rust Player Stats logged it for the first time on 17 October 2026.
Which Rust version is homeserver build test on?
Linux carries Rust network protocol 2634 and build 167781 at homeserver build test. Same protocol or no entry: your game must match, and Steam keeps it updated for you.
Where is homeserver build test located?
Nothing on homeserver build test states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 80.187.123.34:28015.
Server tags
What do the server tags on homeserver build test mean?
Tags published by homeserver build test and picked up by the in-game browser: gmrust (Game mode): Rust survival as standard; mp4 (Max players): It holds 4 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): Your game must be on protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): There's no region code on this one; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include homeserver build test?
The Rust Player Stats lists that include homeserver build test are: Modded Rust servers, live and Build and creative servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which map is running on homeserver build test?
A procedural map, generated by the game, is what homeserver build test runs.
What are the rules and settings on homeserver build test?
No gather rate appears in the name of homeserver build test. Up to 8 players to a group, which is the default. It plays as survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on homeserver build test at the moment?
Down at the moment, homeserver build test was last seen 10 days 12 hours ago.
Where does homeserver build test sit in the rankings?
The last seven days put homeserver build test at #15,159 on player hours: top 70% of all ranked servers.
Wipe days
What is the wipe schedule on homeserver build test?
To tell its rhythm, more of homeserver build test's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 12 hours ago.
Connect
How do I join homeserver build test?
Console route: F1 in Rust, then client.connect 80.187.123.34:28015. Or use Launch Rust here, which opens Rust through Steam and connects you.
GlossaryServer tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.