Online 80.209.114.142:28015 checked 13m ago
OldHabbitsDK
By the numbersMatch stats
against its 100 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:15 UTC20d ago | 0 | – | running | 0 |
| Mon 21 Sep, 06:35 UTC37d ago | 1 | halved by day 4 | 17.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
About the server
Is OldHabbitsDK online, and how reliable is it?
Right now OldHabbitsDK is online. The reported uptime puts the last restart at roughly 5 days 11 hours ago. 100% of the time over the last 7 full days, which is 168 of 168 hours up. The first record Rust Player Stats has of it is 20 September 2026.
Does OldHabbitsDK run smoothly?
Averaging 33 server fps across the last 48 hours, it held a floor of 20. Buildings, deployables and everything else in the world pushed the entity count to 138,759. Memory use reached 5,217 MB. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is OldHabbitsDK on?
Rust network protocol 2635 and build 168909 on Linux: that is the setup at OldHabbitsDK. To get in, your game needs the same protocol; Steam handles the update.
Where is OldHabbitsDK located?
There is no region published on OldHabbitsDK. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. 80.209.114.142:28015 is the address.
Tags
What do the server tags on OldHabbitsDK mean?
Tags published by OldHabbitsDK and picked up by the in-game browser: gmrust (Game mode): The standard Rust survival rules apply here; mp100 (Max players): Slot count: 100; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded is its category: plugins or settings change how it plays. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include OldHabbitsDK?
These Rust Player Stats lists take OldHabbitsDK: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules and settings
Which map is running on OldHabbitsDK?
The procedural map on OldHabbitsDK is size 5,000, generated by the game from seed 648398478. The map repeats with that size and seed, and you can view it on RustMaps from here.
What are the rules and settings on OldHabbitsDK?
The name of OldHabbitsDK does not say what the gather rate is. The cap is 8 players per group, the game's default. It plays as survival, build, gather and raid in the standard game. You can fight and raid other players here. The server browser files it under Modded: plugins or settings change the game. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on OldHabbitsDK at the moment?
The board shows OldHabbitsDK at 0 players, with 100 slots in total. Seven days back gives an average of 0 players and a peak of 2.
Where does OldHabbitsDK sit in the rankings?
Ranked #7,677 on seven-day player hours, OldHabbitsDK is in the top 35% of all ranked servers.
Wipe schedule
What is the wipe schedule on OldHabbitsDK?
To tell its rhythm, more of OldHabbitsDK's wipes need to be on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 20 days 10 hours ago is when its current world was made.
What does wipe day look like on OldHabbitsDK?
0 players on average is what its recent wipes drew at their busiest. The crowd reached its peak 0 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. It fell below half by day 4 when it didn't hold.
Connect
How do I join OldHabbitsDK?
Press F1 in Rust, bring up the console and enter client.connect 80.209.114.142:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.
GlossaryServer tags
what each one meansPublished as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.