Rust Player Stats
Live UTC 32,693 playing

Offline 80.237.93.157:28015 checked 10d ago

TEST

moddedoxide
Players now1
Slots10
Full10%
7-day average0peak –
Rank#13,012top 59%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now1
10% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 59%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held67%else halves by day 4

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:24 UTC12d ago 2 – running 1
Sat 10 Oct, 17:49 UTC18d ago 4 held half 5.8 days 2
Thu 8 Oct, 10:15 UTC20d ago 3 held half 2.3 days 0
Wed 7 Oct, 16:54 UTC21d ago 2 – 0.7 days 0
Sun 27 Sep, 21:55 UTC31d ago 2 halved by day 4 9.8 days 0
Sat 26 Sep, 16:38 UTC32d ago 6 – 1.2 days 3
Fri 25 Sep, 12:22 UTC33d ago 6 – 1.2 days 0
Wed 23 Sep, 18:18 UTC35d ago 2 – 1.8 days 0
Sat 19 Sep, 06:52 UTC39d ago 5 halved by day 2 4.5 days 1
Fri 18 Sep, 16:51 UTC40d ago 5 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

Server details

Is TEST online, and how reliable is it?

Down at the moment, TEST was last seen 10 days 13 hours ago. The last 7 full days put it at 0 of 168 hours up, 0% uptime. The first record Rust Player Stats has of it is 18 September 2026.

Which Rust version is TEST on?

Rust network protocol 2634 and build 166652 on Windows: that is the setup at TEST. To get in, your game needs the same protocol; Steam handles the update.

Where is TEST located?

Nothing on TEST states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. You will find it at 80.237.93.157:28015.

Lists and filters

What do the server tags on TEST mean?

gmrust (Game mode): The standard Rust survival rules apply here; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2634 (Protocol): To join, your game has to run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags TEST publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.

Which Rust Player Stats lists and filters include TEST?

These Rust Player Stats lists take TEST: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server rules

Which map is running on TEST?

TEST runs a map the game generates: procedural.

What are the rules and settings on TEST?

The name of TEST does not say what the gather rate is. The cap is 8 players per group, the game's default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. The server browser files it under Modded: plugins or settings change the game. Oxide plugins are running. VAC is off, so Valve's anti-cheat is not watching.

Player counts

How full is TEST right now?

The board shows TEST offline, last seen 10 days 13 hours ago.

Where does TEST sit in the rankings?

The last seven days put TEST at #13,012 on player hours: top 59% of all ranked servers.

Wipe days

What is the wipe schedule on TEST?

There is no next wipe to predict for TEST, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 16 hours ago, its current world was made.

What does wipe day look like on TEST?

The average busiest point of its recent wipes was 3 players. 22 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. It fell below half by day 4 when it didn't hold.

Connect

How do I join TEST?

In the Rust console (F1) type client.connect 80.237.93.157:28015. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp10
Max players It holds 10 slots.
ts8
Group limit The default 8 per team applies here.
v2634
Protocol To join, your game has to run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.