Rust Player Stats
Live UTC 55,501 playing

Offline 81.170.216.184:28018 checked 5d ago

EuroRust Dev Server

moddedoxide
Players now1
Slots100
Full1%
7-day average0peak 1
Rank#14,307top 64%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Launch Rust and join

By the numbersMatch stats

against its 100 slots
Players now1
1% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
Standingtop 64%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct16 Oct20 Oct25 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 07:58 UTC5d ago 1 – running 0
Sun 18 Oct, 15:29 UTC11d ago 1 – 5.7 days 1
Wed 14 Oct, 21:20 UTC15d ago 1 – 3.8 days 1
Wed 14 Oct, 07:14 UTC15d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is EuroRust Dev Server online, and how reliable is it?

Down at the moment, EuroRust Dev Server was last seen 5 days 17 hours ago. The last 7 full days put it at 1 of 168 hours up, 1% uptime. On 27 September 2026, Rust Player Stats saw it for the first time.

Which Rust version is EuroRust Dev Server on?

Rust network protocol 2635 and build 168909 on Windows: that is the setup at EuroRust Dev Server. Same protocol or no entry: your game must match, and Steam keeps it updated for you.

Where is EuroRust Dev Server located?

Nothing on EuroRust Dev Server states a region. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. 81.170.216.184:28018 is the address.

Server tags

What do the server tags on EuroRust Dev Server mean?

gmvanilla (Game mode): It's vanilla survival; mp100 (Max players): The cap is 100 slots; ts8 (Group limit): Teams cap at 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags EuroRust Dev Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include EuroRust Dev Server?

These Rust Player Stats lists take EuroRust Dev Server: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Rules and settings

Which map is running on EuroRust Dev Server?

Size 4,500, seed 3486489: that is the procedural map EuroRust Dev Server runs, generated by the game. The map repeats with that size and seed, and you can view it on RustMaps from here. Read the map name off the board: Custom Map.

What are the rules and settings on EuroRust Dev Server?

The name of EuroRust Dev Server does not say what the gather rate is. Up to 8 players to a group, which is the default. build, gather and raid in the standard game: that is the survival game mode. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: VAC.

Population

What is the population on EuroRust Dev Server at the moment?

Down at the moment, EuroRust Dev Server was last seen 5 days 17 hours ago. Seven days back gives an average of 0 players and a peak of 1.

Where does EuroRust Dev Server sit in the rankings?

Player hours over seven days place EuroRust Dev Server at #14,307, among the top 64% of ranked servers.

Wipe schedule

What is the wipe schedule on EuroRust Dev Server?

No next wipe can be predicted for EuroRust Dev Server, because it wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 17 hours ago is when its current world was made.

What does wipe day look like on EuroRust Dev Server?

At their busiest, its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

How to join

How do I join EuroRust Dev Server?

Console route: F1 in Rust, then client.connect 81.170.216.184:28018. Or use Launch Rust here, which opens Rust through Steam and connects you.

GlossaryServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp100
Max players The cap is 100 slots.
ts8
Group limit Teams cap at 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game changes here through plugins or settings, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.