Offline 82.169.117.163:28021 checked 28d ago
adhd/markprivebuildserver/testing
By the numbersMatch stats
against its 10 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:34 UTC40d ago | 3 | – | running | 1 |
| Tue 15 Sep, 13:43 UTC44d ago | 2 | held half | 4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is adhd/markprivebuildserver/testing online, and how reliable is it?
adhd/markprivebuildserver/testing sits offline; 28 days 8 hours ago is when it was last seen. 0% of the time over the last 7 full days, which is 0 of 168 hours up. The first record Rust Player Stats has of it is 13 September 2026.
Which Rust version is adhd/markprivebuildserver/testing on?
Windows carries Rust network protocol 2633 and build 163794 at adhd/markprivebuildserver/testing. To get in, your game needs the same protocol; Steam handles the update.
Where is adhd/markprivebuildserver/testing located?
Nothing on adhd/markprivebuildserver/testing states a region. What a server says about itself is what Rust Player Stats shows; no check is made of where the machine actually stands. The address you connect to is 82.169.117.163:28021.
Lists and filters
What do the server tags on adhd/markprivebuildserver/testing mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to get in; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags adhd/markprivebuildserver/testing publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.
Which Rust Player Stats lists and filters include adhd/markprivebuildserver/testing?
The Rust Player Stats lists that include adhd/markprivebuildserver/testing are: Modded Rust servers, live and Build and creative servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
Which map is running on adhd/markprivebuildserver/testing?
A procedural map, generated by the game, is what adhd/markprivebuildserver/testing runs.
What are the rules and settings on adhd/markprivebuildserver/testing?
The name of adhd/markprivebuildserver/testing does not say what the gather rate is. Groups top out at 8 players, the default for the game. It plays as survival, gather, build, raid: the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, so Valve's anti-cheat is watching.
Live counts
What is the population on adhd/markprivebuildserver/testing at the moment?
Last seen 28 days 8 hours ago, adhd/markprivebuildserver/testing is offline right now.
Where does adhd/markprivebuildserver/testing sit in the rankings?
Player hours over seven days place adhd/markprivebuildserver/testing at #16,330, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on adhd/markprivebuildserver/testing?
The record holds too few of adhd/markprivebuildserver/testing's wipes to tell its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 40 days 12 hours ago, its current world was made.
What does wipe day look like on adhd/markprivebuildserver/testing?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
Joining the server
How do I join adhd/markprivebuildserver/testing?
In the Rust console (F1) type client.connect 82.169.117.163:28021. Alternatively, Launch Rust on this page opens Rust through Steam and drops you straight in.
GlossaryServer tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.