Rust Player Stats
Live UTC 102,408 playing

Offline 82.194.22.117:28015 checked 26d ago

TIER.ID | Internal Competitive

moddedcarbon
Players now0
Slots1000
Full0%
7-day average0peak –
Rank#16,011top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 1,000 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak–
the fullest it got this week
Standingtop 70%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

No hourly history yet.

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is TIER.ID | Internal Competitive online, and how reliable is it?

TIER.ID | Internal Competitive sits offline; 26 days 1 hours ago is when it was last seen. 0 of 168 hours were up over the last 7 full days, 0% of the time. On 3 October 2026, Rust Player Stats saw it for the first time.

Which Rust version is TIER.ID | Internal Competitive on?

On Linux, TIER.ID | Internal Competitive runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but the protocol has to match to join.

Where is TIER.ID | Internal Competitive located?

No region is published by TIER.ID | Internal Competitive. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. The address you connect to is 82.194.22.117:28015.

Server tags

What do the server tags on TIER.ID | Internal Competitive mean?

The game's server browser reads these tags from TIER.ID | Internal Competitive: gmrust (Game mode): The standard Rust survival rules apply here; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): Teams cap at 8, the game default; v2634 (Protocol): Game protocol 2634: join only if your game matches that version; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles the network here, the game's standard layer; $r? (Region code): No region code is set; ^z (Modded): Modded is its category: plugins or settings change how it plays; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include TIER.ID | Internal Competitive?

These Rust Player Stats lists take TIER.ID | Internal Competitive: Modded Rust servers, live. Under the server list's filters it appears in: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server rules

What are the rules and settings on TIER.ID | Internal Competitive?

The name of TIER.ID | Internal Competitive does not say what the gather rate is. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the server browser lists it as Modded. Plugins in use: Carbon. VAC is on, so Valve's anti-cheat is watching.

Player counts

What is the population on TIER.ID | Internal Competitive at the moment?

Last seen 26 days 1 hours ago, TIER.ID | Internal Competitive is offline right now.

Where does TIER.ID | Internal Competitive sit in the rankings?

Player hours over seven days place TIER.ID | Internal Competitive at #16,011, among the top 70% of ranked servers.

Wipe schedule

What is the wipe schedule on TIER.ID | Internal Competitive?

The rhythm of TIER.ID | Internal Competitive's wipes cannot be told yet, because not enough are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe lands, and every Rust server wipes. 26 days 3 hours ago, its current world was made.

How to join

How do I join TIER.ID | Internal Competitive?

Press F1 in Rust, bring up the console and enter client.connect 82.194.22.117:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp1000,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode The standard Rust survival rules apply here.
mp1000
Max players Slot count: 1,000.
ts8
Group limit Teams cap at 8, the game default.
v2634
Protocol Game protocol 2634: join only if your game matches that version.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet handles the network here, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its category: plugins or settings change how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.