Rust Player Stats
Live UTC 65,961 playing

Offline 82.20.120.138:28015 checked 18h ago

My Local Testing Server

moddedoxide
Players now0
Slots10
Full0%
7-day average0peak 1
Rank#10,434top 47%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Launch Rust and join

By the numbersMatch stats

against its 10 slots
Players now0
0% of the slots taken
7-day average0
players on an average hour this week
7-day peak1
the fullest it got this week
48-hour peak1
the busiest hour of the last two days
On the list3 of 48 hours
hours it answered in the last two days
Standingtop 47%
of all ranked servers, on player hours over seven days
Replay

The story of the match

Players, performance and rank, hour by hour and day by day.

CrowdPlayers

AveragePeak
00.250.50.75111:0002:0003:00

Hourly average and peak, UTC.

FitnessServer performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

FormRank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

FixturesWipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ResultsWipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Other matches on now

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The pundits

Quick answers

From the figures on this page.

About the server

Is My Local Testing Server online, and how reliable is it?

My Local Testing Server sits offline; 18 hours ago is when it was last seen. 2 of 48 hours were up over the last 2 full days, 4% of the time. The first record Rust Player Stats has of it is 25 October 2026.

Which Rust version is My Local Testing Server on?

On Windows, My Local Testing Server runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.

Where is My Local Testing Server located?

There is no region published on My Local Testing Server. Rust Player Stats takes the server's word on where it is and does not look up the machine's real location. You will find it at 82.20.120.138:28015.

Lists and filters

What do the server tags on My Local Testing Server mean?

gmrust (Game mode): Rust survival as standard; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default 8 per team applies here; v2635 (Protocol): To join, your game has to run protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard network layer RakNet is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its category: plugins or settings change how it plays are the tags My Local Testing Server publishes, and the game's server browser reads them. You will also find its current players, its queue and the age of its world in the tags, shown at the top of this page.

Which Rust Player Stats lists and filters include My Local Testing Server?

These Rust Player Stats lists take My Local Testing Server: Modded Rust servers, live. Searching the server list with these filters returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server rules

Which map is running on My Local Testing Server?

The game generates the procedural map on My Local Testing Server.

What are the rules and settings on My Local Testing Server?

Nothing in the name of My Local Testing Server states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. Fighting and raiding between players is allowed. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.

Player counts

How full is My Local Testing Server right now?

Down at the moment, My Local Testing Server was last seen 18 hours ago. Seven days back gives an average of 0 players and a peak of 1. It drew its biggest crowd of the last 48 hours at 02:00 UTC: 0 players on average.

Where does My Local Testing Server sit in the rankings?

The last seven days put My Local Testing Server at #10,434 on player hours: top 47% of all ranked servers.

Wipe schedule

What is the wipe schedule on My Local Testing Server?

The record holds too few of My Local Testing Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now was made 3 days 12 hours ago.

How to join

How do I join My Local Testing Server?

Press F1 in Rust, bring up the console and enter client.connect 82.20.120.138:28015. The Launch Rust button here does the same, opening Rust via Steam and connecting you.

GlossaryServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival as standard.
mp10
Max players It holds 10 slots.
ts8
Group limit The default 8 per team applies here.
v2635
Protocol To join, your game has to run protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard network layer RakNet is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its category: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.