Online 82.21.2.15:10289 checked 9m ago
Rust PvE LoVeServer
By the numbersMatch stats
against its 80 slotsThe story of the match
Players, performance and rank, hour by hour and day by day.
CrowdPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
FitnessServer performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
FormRank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
FixturesWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.
ResultsWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:20 UTC27d ago | 57 | – | running | 1 |
| Thu 1 Oct, 20:14 UTC FW27d ago | 57 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Operator and location
Is Rust PvE LoVeServer online, and how reliable is it?
Right now Rust PvE LoVeServer is online. About 11 hours ago is when it restarted, judging by its reported uptime. The last 7 full days put it at 167 of 168 hours up, 99% uptime. The first record Rust Player Stats has of it is 13 September 2026.
Does Rust PvE LoVeServer run smoothly?
The last 48 hours average out at 43 server fps; it never dropped below 10. Up to 218,366 entities sat in the world, buildings and deployables included. 6,429 MB of memory was the high point. Lag, to a player, is these two together: low fps and a rising entity count.
Which Rust version is Rust PvE LoVeServer on?
On Linux, Rust PvE LoVeServer runs Rust network protocol 2635 and build 168909. To get in, your game needs the same protocol; Steam handles the update.
Where is Rust PvE LoVeServer located?
Nothing on Rust PvE LoVeServer states a region. Where the machine physically stands is not looked up by Rust Player Stats; it shows only what the server states. The address you connect to is 82.21.2.15:10289.
Lists and filters
What do the server tags on Rust PvE LoVeServer mean?
gmrust (Game mode): The standard Rust survival rules apply here; mp80 (Max players): Slot count: 80; ts8 (Group limit): No more than 8 to a team, as the game sets by default; v2635 (Protocol): Your game must be on protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): There's no region code on this one; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it's listed under Modded are the tags Rust PvE LoVeServer publishes, and the game's server browser reads them. At the top of this page the tags give you its players right now, its queue and the date its world was created.
Which Rust Player Stats lists and filters include Rust PvE LoVeServer?
The Rust Player Stats lists that include Rust PvE LoVeServer are: Modded Rust servers, live. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 10.
Map and rules
Which map is running on Rust PvE LoVeServer?
Size 5,000, seed 1: that is the procedural map Rust PvE LoVeServer runs, generated by the game. You can look at it on RustMaps from this page, since size and seed give the same map. Its map is called Custom Map.
What are the rules and settings on Rust PvE LoVeServer?
Nothing in the name of Rust PvE LoVeServer states a gather rate. The cap is 8 players per group, the game's default. survival, build, gather and raid in the standard game. PvP is on, and so is raiding. Under Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are running. Anti-cheat is on: VAC.
Population
How full is Rust PvE LoVeServer right now?
Out of 80 slots, 15 are taken on Rust PvE LoVeServer at this moment. Averaged across seven days: 9 players. The high point: 34. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 25 players.
Where does Rust PvE LoVeServer sit in the rankings?
Player hours over seven days place Rust PvE LoVeServer at #1,025, among the top 5% of ranked servers.
Wipe days
What is the wipe schedule on Rust PvE LoVeServer?
The rhythm of Rust PvE LoVeServer's wipes cannot be told yet, because not enough are on record. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 5 hours ago is when its current world was made.
What does wipe day look like on Rust PvE LoVeServer?
The average busiest point of its recent wipes was 57 players. The crowd reached its peak 32 hours after the latest wipe.
How to join
How do I join Rust PvE LoVeServer?
Press F1 in Rust, bring up the console and enter client.connect 82.21.2.15:10289. The Launch Rust button here does the same, opening Rust via Steam and connecting you. https://discord.com/invite/d9KAwDeRAP is where its website lives.
GlossaryServer tags
what each one meansPublished as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp80
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
